Assimp
v3.1.1 (June 2014)
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Helper structure to represent an ASE light source. More...
Inherits Assimp::ASE::BaseNode.
Public Types | |
enum | LightType { OMNI , TARGET , FREE , DIRECTIONAL } |
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enum | Type { Light , Camera , Mesh , Dummy } |
Public Member Functions | |
Light () | |
Constructor. More... | |
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BaseNode (Type _mType) | |
Constructor. Creates a default name for the node. More... | |
Public Attributes | |
float | mAngle |
aiColor3D | mColor |
float | mFalloff |
float | mIntensity |
LightType | mLightType |
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InheritanceInfo | inherit |
Specifies which axes transformations a node inherits from its parent ... More... | |
Animation | mAnim |
Animation channels for the node. More... | |
std::string | mName |
Name of the mesh. More... | |
std::string | mParent |
Name of the parent of the node "" if there is no parent ... More... | |
bool | mProcessed |
Animation | mTargetAnim |
Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
aiVector3D | mTargetPosition |
Target position (target lights and cameras) More... | |
aiMatrix4x4 | mTransform |
Transformation matrix of the node. More... | |
enum Assimp::ASE::BaseNode::Type | mType |
Helper structure to represent an ASE light source.
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inline |
Constructor.
float Assimp::ASE::Light::mAngle |
aiColor3D Assimp::ASE::Light::mColor |
float Assimp::ASE::Light::mFalloff |
float Assimp::ASE::Light::mIntensity |
LightType Assimp::ASE::Light::mLightType |