Assimp  v3.1.1 (June 2014)
Assimp::Unreal Namespace Reference

Classes

struct  TempMat
 
struct  Triangle
 
struct  Vertex
 

Enumerations

enum  MeshFlags {
  MF_NORMAL_OS = 0 , MF_NORMAL_TS = 1 , MF_NORMAL_TRANS_TS = 2 , MF_NORMAL_MASKED_TS = 3 ,
  MF_NORMAL_MOD_TS = 4 , MF_WEAPON_PLACEHOLDER = 8
}
 

Functions

void CompressVertex (const aiVector3D &v, uint32_t &out)
 
void DecompressVertex (aiVector3D &v, int32_t in)
 

Enumeration Type Documentation

◆ MeshFlags

Enumerator
MF_NORMAL_OS 
MF_NORMAL_TS 
MF_NORMAL_TRANS_TS 
MF_NORMAL_MASKED_TS 
MF_NORMAL_MOD_TS 
MF_WEAPON_PLACEHOLDER 

Function Documentation

◆ CompressVertex()

void Assimp::Unreal::CompressVertex ( const aiVector3D v,
uint32_t out 
)
inline

◆ DecompressVertex()

void Assimp::Unreal::DecompressVertex ( aiVector3D v,
int32_t  in 
)
inline