Coin Logo http://www.sim.no
http://www.coin3d.org

SoTransformManip.h
1 #ifndef COIN_SOTRANSFORMMANIP_H
2 #define COIN_SOTRANSFORMMANIP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoTransform.h>
28 #ifndef COIN_INTERNAL
29 #include <Inventor/draggers/SoDragger.h>
30 #endif
31 
32 class SoChildList;
33 class SoDragger;
34 class SoFieldSensor;
35 class SoPath;
36 class SoSensor;
37 
38 
39 class COIN_DLL_API SoTransformManip : public SoTransform {
40  typedef SoTransform inherited;
41 
42  SO_NODE_HEADER(SoTransformManip);
43 
44 public:
45  static void initClass(void);
46  SoTransformManip(void);
47 
48  SoDragger * getDragger(void);
49  SbBool replaceNode(SoPath * p);
50  SbBool replaceManip(SoPath * p, SoTransform * newone) const;
51 
52  virtual void doAction(SoAction * action);
53  virtual void callback(SoCallbackAction * action);
54  virtual void GLRender(SoGLRenderAction * action);
55  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
56  virtual void getMatrix(SoGetMatrixAction * action);
57  virtual void handleEvent(SoHandleEventAction * action);
58  virtual void pick(SoPickAction * action);
59  virtual void search(SoSearchAction * action);
60 
61  virtual SoChildList * getChildren(void) const;
62 
63 protected:
65 
66  void setDragger(SoDragger * newdragger);
67 
68  virtual void copyContents(const SoFieldContainer * fromfc,
69  SbBool copyconnections);
70 
71  static void transferFieldValues(const SoTransform * from, SoTransform * to);
72  static void valueChangedCB(void * f, SoDragger * d);
73  static void fieldSensorCB(void * f, SoSensor * d);
74 
81 
82  void attachSensors(const SbBool onoff);
83 
84 };
85 
86 #endif // !COIN_SOTRANSFORMMANIP_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:53
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:35
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:36
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1031
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:34
The SoTransformManip class is used to manipulate transformations.
Definition: SoTransformManip.h:39
SoFieldSensor * scaleFieldSensor
Definition: SoTransformManip.h:77
SoFieldSensor * scaleOrientFieldSensor
Definition: SoTransformManip.h:79
SoChildList * children
Definition: SoTransformManip.h:80
SoFieldSensor * rotateFieldSensor
Definition: SoTransformManip.h:75
SoFieldSensor * translFieldSensor
Definition: SoTransformManip.h:76
SoFieldSensor * centerFieldSensor
Definition: SoTransformManip.h:78
The SoTransform class is the "all-purpose" transformation node type.
Definition: SoTransform.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoTransform.cpp:360
virtual void pick(SoPickAction *action)
Definition: SoTransform.cpp:367
virtual void doAction(SoAction *action)
Definition: SoTransform.cpp:316
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoTransform.cpp:344
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTransform.cpp:330
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoTransform.cpp:337

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Mon Jan 25 2021 for Coin by Doxygen. 1.9.1