ES2RTTexture(ES2Context context,
ES2TextureResource<ES2RTTextureData> resource,
Texture.WrapMode wrapMode,
int physicalWidth,
int physicalHeight,
int contentX,
int contentY,
int contentWidth,
int contentHeight,
int maxContentWidth,
int maxContentHeight) |
ES2Texture(ES2Context context,
ES2TextureResource<T> resource,
PixelFormat format,
Texture.WrapMode wrapMode,
int physicalWidth,
int physicalHeight,
int contentX,
int contentY,
int contentWidth,
int contentHeight,
boolean useMipmap) |
ES2Texture(ES2Context context,
ES2TextureResource<T> resource,
PixelFormat format,
Texture.WrapMode wrapMode,
int physicalWidth,
int physicalHeight,
int contentX,
int contentY,
int contentWidth,
int contentHeight,
int maxContentWidth,
int maxContentHeight,
boolean useMipmap) |