fsleyes.displaycontext.scene3dopts
¶
This module provides the Scene3DOpts
class, which is used
by Scene3DPanel
instances for managing their display settings.
-
class
fsleyes.displaycontext.scene3dopts.
Scene3DOpts
(*args, **kwargs)[source]¶ Bases:
fsleyes.displaycontext.sceneopts.SceneOpts
The
Scene3DOpts
class contains display settings for theScene3DPanel
class.All of the properties in the
Scene3DOpts
class are defined in theScene3DCanvasOpts
class - see its documentation for more details.-
showLegend
= <MagicMock name='mock.Boolean()' id='140735716067408'>¶
-
occlusion
= <MagicMock name='mock.Boolean()' id='140735716067504'>¶
-
light
= <MagicMock name='mock.Boolean()' id='140735716067552'>¶
-
lightPos
= <MagicMock name='mock.Point()' id='140735716067600'>¶
-
offset
= <MagicMock name='mock.Point()' id='140735716067648'>¶
-
rotation
= <MagicMock name='mock.Array()' id='140735716067696'>¶
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__init__
(*args, **kwargs)[source]¶ Create a
Scene3DCanvasOpts
instance. All arguments are passed through to theSceneOpts
constructor.
-
_onPerformanceChange
(*a)[source]¶ Overrides
SceneOpts._onPerformanceChange()
. Changes the value of thehighDpi
property according to the performance setting.
-
__module__
= 'fsleyes.displaycontext.scene3dopts'¶
-