fsleyes.gl.gl14.glrgbvolume_funcs
¶
This module contains functions used by the GLRGBVolume
class
for rendering RGB(A) Image
overlays in an OpenGL 1.4 environment.
-
fsleyes.gl.gl14.glrgbvolume_funcs.
compileShaders
(self)[source]¶ Loads the vertex/fragment shader source code, and creates a
GLSLShader
program.
-
fsleyes.gl.gl14.glrgbvolume_funcs.
updateShaderState
(self)[source]¶ Updates all shader program variables.
-
fsleyes.gl.gl14.glrgbvolume_funcs.
draw2D
(self, zpos, axes, xform=None, bbox=None)[source]¶ Draws a 2D slice at the given
zpos
. Uses thegl14.glvolume_funcs.draw2D()
function.
-
fsleyes.gl.gl14.glrgbvolume_funcs.
drawAll
(self, axes, zposes, xforms)[source]¶ Draws all specified slices. Uses the
gl14.glvolume_funcs.drawAll()
function.