43 #ifndef vtkLeaderActor2D_h
44 #define vtkLeaderActor2D_h
47 #include "vtkRenderingAnnotationModule.h"
80 vtkSetMacro(Radius,
double);
81 vtkGetMacro(Radius,
double);
89 vtkSetStringMacro(Label);
90 vtkGetStringMacro(Label);
106 vtkSetClampMacro(LabelFactor,
double, 0.1, 2.0);
107 vtkGetMacro(LabelFactor,
double);
121 VTK_ARROW_FILLED = 0,
131 vtkSetClampMacro(ArrowPlacement,
int, VTK_ARROW_NONE, VTK_ARROW_BOTH);
132 vtkGetMacro(ArrowPlacement,
int);
145 vtkSetClampMacro(ArrowStyle,
int, VTK_ARROW_FILLED, VTK_ARROW_HOLLOW);
146 vtkGetMacro(ArrowStyle,
int);
157 vtkSetClampMacro(ArrowLength,
double, 0.0, 1.0);
158 vtkGetMacro(ArrowLength,
double);
159 vtkSetClampMacro(ArrowWidth,
double, 0.0, 1.0);
160 vtkGetMacro(ArrowWidth,
double);
171 vtkGetMacro(MinimumArrowSize,
double);
173 vtkGetMacro(MaximumArrowSize,
double);
192 vtkSetStringMacro(LabelFormat);
193 vtkGetStringMacro(LabelFormat);
201 vtkGetMacro(Length,
double);
202 vtkGetMacro(Angle,
double);
229 double factor,
int* stringSize);
231 double xL[3],
int stringSize[2],
double p1[3],
double ray[3],
double c1[3],
double c2[3]);
232 void BuildCurvedLeader(
double p1[3],
double p2[3],
double ray[3],
double rayLength,
double theta,
265 int LastPosition2[2];
a actor that draws 2D data
object to represent cell connectivity
a simple class to control print indentation
create a leader with optional label and arrows
vtkCellArray * LeaderArrows
void SetArrowStyleToOpen()
void BuildCurvedLeader(double p1[3], double p2[3], double ray[3], double rayLength, double theta, vtkViewport *viewport, int viewportChanged)
void SetArrowPlacementToNone()
int InStringBox(double center[3], int stringSize[2], double x[3])
void SetArrowPlacementToBoth()
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp.
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property of the label.
vtkCellArray * LeaderLines
int SetFontSize(vtkViewport *viewport, vtkTextMapper *textMapper, const int *targetSize, double factor, int *stringSize)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetArrowStyleToHollow()
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
void SetArrowStyleToFilled()
vtkPolyDataMapper2D * LeaderMapper
virtual void BuildLeader(vtkViewport *viewport)
int RenderOpaqueGeometry(vtkViewport *viewport) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
~vtkLeaderActor2D() override
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
void SetArrowPlacementToPoint2()
vtkTextProperty * LabelTextProperty
void ReleaseGraphicsResources(vtkWindow *) override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
int ClipLeader(double xL[3], int stringSize[2], double p1[3], double ray[3], double c1[3], double c2[3])
vtkTextMapper * LabelMapper
void SetArrowPlacementToPoint1()
int RenderOverlay(vtkViewport *viewport) override
Methods required by vtkProp and vtkActor2D superclasses.
static vtkLeaderActor2D * New()
Instantiate object.
represent and manipulate 3D points
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent text properties.
record modification and/or execution time
abstract specification for Viewports
window superclass for vtkRenderWindow