62 #ifndef vtkSphereWidget_h
63 #define vtkSphereWidget_h
66 #include "vtkInteractionWidgetsModule.h"
78 #define VTK_SPHERE_OFF 0
79 #define VTK_SPHERE_WIREFRAME 1
80 #define VTK_SPHERE_SURFACE 2
99 void PlaceWidget()
override { this->Superclass::PlaceWidget(); }
101 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
103 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
114 vtkGetMacro(Representation,
int);
144 this->SphereSource->SetRadius(r);
146 double GetRadius() {
return this->SphereSource->GetRadius(); }
153 void SetCenter(
double x,
double y,
double z) { this->SphereSource->SetCenter(x, y, z); }
156 void GetCenter(
double xyz[3]) { this->SphereSource->GetCenter(xyz); }
190 vtkSetVector3Macro(HandleDirection,
double);
191 vtkGetVector3Macro(HandleDirection,
double);
198 vtkGetVector3Macro(HandlePosition,
double);
254 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
301 double HandleDirection[3];
302 double HandlePosition[3];
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
implicit function for a sphere
#define VTK_SIZEHINT(...)