VTK  9.0.1
vtkIVExporter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkIVExporter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
26 #ifndef vtkIVExporter_h
27 #define vtkIVExporter_h
28 
29 #include "vtkExporter.h"
30 #include "vtkIOExportModule.h" // For export macro
31 
32 class vtkLight;
33 class vtkActor;
34 class vtkPoints;
35 class vtkDataArray;
37 
38 class VTKIOEXPORT_EXPORT vtkIVExporter : public vtkExporter
39 {
40 public:
41  static vtkIVExporter* New();
42  vtkTypeMacro(vtkIVExporter, vtkExporter);
43  void PrintSelf(ostream& os, vtkIndent indent) override;
44 
46 
49  vtkSetStringMacro(FileName);
50  vtkGetStringMacro(FileName);
52 
53 protected:
55  ~vtkIVExporter() override;
56 
57  void WriteData() override;
58  void WriteALight(vtkLight* aLight, FILE* fp);
59  void WriteAnActor(vtkActor* anActor, FILE* fp);
61  vtkUnsignedCharArray* colors, FILE* fp);
62  char* FileName;
63 
64 private:
65  vtkIVExporter(const vtkIVExporter&) = delete;
66  void operator=(const vtkIVExporter&) = delete;
67 };
68 
69 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:46
abstract superclass for arrays of numeric data
Definition: vtkDataArray.h:50
abstract class to write a scene to a file
Definition: vtkExporter.h:48
export a scene into OpenInventor 2.0 format.
Definition: vtkIVExporter.h:39
static vtkIVExporter * New()
~vtkIVExporter() override
void WriteData() override
void WritePointData(vtkPoints *points, vtkDataArray *normals, vtkDataArray *tcoords, vtkUnsignedCharArray *colors, FILE *fp)
void WriteAnActor(vtkActor *anActor, FILE *fp)
void WriteALight(vtkLight *aLight, FILE *fp)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
Definition: vtkIndent.h:34
a virtual light for 3D rendering
Definition: vtkLight.h:57
represent and manipulate 3D points
Definition: vtkPoints.h:34
dynamic, self-adjusting array of unsigned char
@ points
Definition: vtkX3D.h:452