Inheritance diagram for osg::OperationsThread:
Public Member Functions | |
OperationsThread () | |
void | setParent (Object *parent) |
Object * | getParent () |
const Object * | getParent () const |
void | add (Operation *operation, bool waitForCompletion=false) |
Add operation to end of OperationQueue, this will be executed by the graphics thread once this operation gets to the head of the queue. | |
void | remove (Operation *operation) |
Remove operation from OperationQueue. | |
void | remove (const std::string &name) |
Remove named operation from OperationQueue. | |
void | removeAllOperations () |
Remove all operations from OperationQueue. | |
osg::ref_ptr< Operation > | getCurrentOperation () |
Get the operation currently being run. | |
virtual void | run () |
Run does the graphics thread run loop. | |
void | setDone (bool done) |
bool | getDone () const |
virtual int | cancel () |
Cancel this graphics thread. | |
Protected Types | |
typedef std::list< ref_ptr< Operation > > | OperationQueue |
Protected Member Functions | |
virtual | ~OperationsThread () |
Protected Attributes | |
observer_ptr< Object > | _parent |
bool | _done |
OpenThreads::Mutex | _operationsMutex |
osg::ref_ptr< osg::RefBlock > | _operationsBlock |
OperationQueue | _operations |
osg::ref_ptr< Operation > | _currentOperation |
typedef std::list< ref_ptr<Operation> > osg::OperationsThread::OperationQueue [protected] |
osg::OperationsThread::OperationsThread | ( | ) |
virtual osg::OperationsThread::~OperationsThread | ( | ) | [protected, virtual] |
void osg::OperationsThread::setParent | ( | Object * | parent | ) | [inline] |
Object* osg::OperationsThread::getParent | ( | ) | [inline] |
const Object* osg::OperationsThread::getParent | ( | ) | const [inline] |
void osg::OperationsThread::add | ( | Operation * | operation, | |
bool | waitForCompletion = false | |||
) |
Add operation to end of OperationQueue, this will be executed by the graphics thread once this operation gets to the head of the queue.
void osg::OperationsThread::remove | ( | Operation * | operation | ) |
Remove operation from OperationQueue.
void osg::OperationsThread::remove | ( | const std::string & | name | ) |
Remove named operation from OperationQueue.
void osg::OperationsThread::removeAllOperations | ( | ) |
Remove all operations from OperationQueue.
osg::ref_ptr<Operation> osg::OperationsThread::getCurrentOperation | ( | ) | [inline] |
Get the operation currently being run.
virtual void osg::OperationsThread::run | ( | ) | [virtual] |
Run does the graphics thread run loop.
void osg::OperationsThread::setDone | ( | bool | done | ) |
bool osg::OperationsThread::getDone | ( | ) | const [inline] |
virtual int osg::OperationsThread::cancel | ( | ) | [virtual] |
Cancel this graphics thread.
observer_ptr<Object> osg::OperationsThread::_parent [protected] |
bool osg::OperationsThread::_done [protected] |
OpenThreads::Mutex osg::OperationsThread::_operationsMutex [protected] |
OperationQueue osg::OperationsThread::_operations [protected] |