boundary | lux::SDVertex | |
child | lux::SDVertex | |
hasUV | lux::SDVertex | |
oneRing(Point *P) | lux::SDVertex | |
oneRing(SDVertex **V) | lux::SDVertex | |
P | lux::SDVertex | |
regular | lux::SDVertex | |
SDVertex(Point pt=Point(0, 0, 0), float uu=0.0f, float vv=0.0f) | lux::SDVertex | [inline] |
startFace | lux::SDVertex | |
u | lux::SDVertex | |
v | lux::SDVertex | |
valence() | lux::SDVertex | [inline] |