Sayonara Player
Signals | Public Member Functions | Public Slots | Protected Member Functions | Protected Attributes | List of all members
GUI_Equalizer Class Reference

#include <GUI_Equalizer.h>

Detailed Description

The GUI_Equalizer class.

Signals

void sig_action_triggered (bool checked)
 signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired More...
 
void sig_reload (PlayerPlugin::Base *plugin)
 emitted when reloading is requested, after firing this signal the plugin will be painted new. Useful, if the size has changed
 
void sig_opened ()
 
void sig_shown ()
 
void sig_closed ()
 

Public Member Functions

 GUI_Equalizer (QWidget *parent=nullptr)
 
QString get_name () const override
 must be overwritten More...
 
QString get_display_name () const override
 must be overwritten More...
 
virtual void skin_changed () override
 
virtual QAction * get_action () const final
 needed by the player ui, final More...
 
virtual bool is_title_shown () const
 indicates if title bar is shown or not
 
virtual bool has_loading_bar () const
 indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget More...
 
Dialog * box_into_dialog ()
 

Public Slots

void fill_eq_presets ()
 

Protected Member Functions

virtual void finalize_initialization ()
 
bool is_ui_initialized () const
 Check if ui already was initialized. More...
 
virtual void assign_ui_vars ()
 
template<typename T , typename UiClass >
void setup_parent (T *widget, UiClass **ui)
 
void closeEvent (QCloseEvent *e) override
 Event fired when closed overrides QWidget::closeEvent. More...
 
void showEvent (QShowEvent *e) override
 

Protected Attributes

Dialog * _boxed_dialog =nullptr
 
Settings_settings =nullptr
 

Member Function Documentation

◆ closeEvent()

void PlayerPlugin::Base::closeEvent ( QCloseEvent *  e)
overrideprotectedvirtualinherited

Event fired when closed overrides QWidget::closeEvent.

Parameters
ethe event

Reimplemented from Gui::Widget.

◆ get_action()

virtual QAction* PlayerPlugin::Base::get_action ( ) const
finalvirtualinherited

needed by the player ui, final

Returns
action of plugin

◆ get_display_name()

QString GUI_Equalizer::get_display_name ( ) const
overridevirtual

must be overwritten

Returns
the translated name of the plugin

Implements PlayerPlugin::Base.

◆ get_name()

QString GUI_Equalizer::get_name ( ) const
overridevirtual

must be overwritten

Returns
the NOT translated name of the plugin

Implements PlayerPlugin::Base.

◆ has_loading_bar()

virtual bool PlayerPlugin::Base::has_loading_bar ( ) const
virtualinherited

indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget

Returns

Reimplemented in GUI_AbstractStream.

◆ is_ui_initialized()

bool PlayerPlugin::Base::is_ui_initialized ( ) const
protectedinherited

Check if ui already was initialized.

Returns

◆ sig_action_triggered

void PlayerPlugin::Base::sig_action_triggered ( bool  checked)
signalinherited

signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired

Parameters
pluginthis pointer to current plugin
checkedindicates whether checked or unchecked
Inheritance diagram for GUI_Equalizer:
PlayerPlugin::Base Gui::Widget ShortcutWidget Gui::WidgetTemplate< QWidget > Gui::WidgetTemplateParent SayonaraClass