GraphicsThread File Reference

#include <osg/observer_ptr>
#include <osg/Object>
#include <OpenThreads/Thread>
#include <OpenThreads/Barrier>
#include <OpenThreads/Condition>
#include <OpenThreads/Block>
#include <list>

Namespaces

namespace  osg

Classes

class  osg::RefBlock
struct  osg::Operation
 Base class for implementing graphics operations. More...
class  osg::OperationsThread
 GraphicsThread is a helper class for running OpenGL GraphicsOperation within a single thread assigned to a specific GraphicsContext. More...
struct  osg::SwapBuffersOperation
 SwapBufferOperation calls swap buffers on the GraphicsContext. More...
struct  osg::BarrierOperation
 BarrierOperation allows one to syncronize multiple GraphicsThreads with each other. More...
struct  osg::ReleaseContext_Block_MakeCurrentOperation
 ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to aquire, then blocks waiting for context to be released, once the block is release the context is re-aqquired. More...

Defines

#define OSG_GRAPHICSTHREAD   1

Define Documentation

#define OSG_GRAPHICSTHREAD   1


Generated at Fri Nov 2 23:20:23 2007 for the OpenSceneGraph by doxygen 1.5.2.