, including all inherited members.
add(const Color &color) const | Clutter::Color | |
Color(ClutterColor *gobject, bool make_a_copy=true) | Clutter::Color | [explicit] |
Color(const Color &other) | Clutter::Color | |
Color() | Clutter::Color | |
Color(guint8 red, guint8 green, guint8 blue, guint8 alpha=255) | Clutter::Color | |
Color(guint32 pixel) | Clutter::Color | [explicit] |
Color(const Glib::ustring &color) | Clutter::Color | [explicit] |
darken() | Clutter::Color | |
get_alpha() const | Clutter::Color | |
get_blue() const | Clutter::Color | |
get_green() const | Clutter::Color | |
get_red() const | Clutter::Color | |
gobj() | Clutter::Color | [inline] |
gobj() const | Clutter::Color | [inline] |
gobj_copy() const | Clutter::Color | |
gobject_ | Clutter::Color | [protected] |
lighten() | Clutter::Color | |
operator!=(const Color &lhs, const Color &rhs) | Clutter::Color | [related] |
operator+(const Color &color1, const Color &color2) | Clutter::Color | [related] |
operator-(const Color &color1, const Color &color2) | Clutter::Color | [related] |
operator=(const Color &other) | Clutter::Color | |
operator==(const Color &lhs, const Color &rhs) | Clutter::Color | [related] |
set_alpha(const guint8 &value) | Clutter::Color | |
set_blue(const guint8 &value) | Clutter::Color | |
set_from_hls(guint8 hue, guint8 luminance, guint8 saturation) | Clutter::Color | |
set_from_hlsx(Fixed hue, Fixed luminance, Fixed saturation) | Clutter::Color | |
set_from_pixel(guint32 pixel) | Clutter::Color | |
set_from_rgb(guint8 red, guint8 blue, guint8 green) | Clutter::Color | |
set_from_string(const Glib::ustring &color) | Clutter::Color | |
set_green(const guint8 &value) | Clutter::Color | |
set_red(const guint8 &value) | Clutter::Color | |
shade(double shade) | Clutter::Color | |
shadex(Fixed shade) | Clutter::Color | |
subtract(const Color &color) const | Clutter::Color | |
swap(Color &other) | Clutter::Color | |
swap(Color &lhs, Color &rhs) | Clutter::Color | [related] |
to_hls(guint8 &hue, guint8 &luminance, guint8 &saturation) const | Clutter::Color | |
to_hlsx(Fixed &hue, Fixed &luminance, Fixed &saturation) const | Clutter::Color | |
to_pixel() const | Clutter::Color | |
to_string() const | Clutter::Color | |
wrap(ClutterColor *object, bool take_copy=false) | Clutter::Color | [related] |
~Color() | Clutter::Color | |