append(const Glib::RefPtr< Timeline > &parent, const Glib::RefPtr< Timeline > &timeline) | Clutter::Score | |
append(const Glib::RefPtr< Timeline > &timeline) | Clutter::Score | |
create() | Clutter::Score | [static] |
get_loop() const | Clutter::Score | |
get_timeline(guint id) | Clutter::Score | |
get_timeline(guint id) const | Clutter::Score | |
gobj() | Clutter::Score | [inline] |
gobj() const | Clutter::Score | [inline] |
gobj_copy() | Clutter::Score | |
is_playing() const | Clutter::Score | |
pause() | Clutter::Score | |
remove(guint id) | Clutter::Score | |
remove_all() | Clutter::Score | |
rewind() | Clutter::Score | |
Score() | Clutter::Score | [protected] |
set_loop(bool loop=true) | Clutter::Score | |
start() | Clutter::Score | |
stop() | Clutter::Score | |
wrap(ClutterScore *object, bool take_copy=false) | Clutter::Score | [related] |
~Score() | Clutter::Score | [virtual] |