, including all inherited members.
_GetBaseClass() | mrpt::utils::CSerializable | [protected, static] |
addComponents(const CPose3D &p) | mrpt::poses::CPose3D | |
classCSerializable | mrpt::utils::CSerializable | [static] |
clone() const | mrpt::utils::CSerializable | [inline] |
composePoint(double lx, double ly, double lz, double &gx, double &gy, double &gz) const | mrpt::poses::CPose3D | |
composePoint(float lx, float ly, float lz, float &gx, float &gy, float &gz) const | mrpt::poses::CPose3D | |
CPoint class | mrpt::poses::CPose3D | [friend] |
CPose class | mrpt::poses::CPose3D | [friend] |
CPose2D class | mrpt::poses::CPose3D | [friend] |
CPose3D(const double &x=0, const double &y=0, const double &z=0, const double &yaw=0, const double &pitch=0, const double &roll=0) | mrpt::poses::CPose3D | |
CPose3D(const CPose3D &o) | mrpt::poses::CPose3D | |
CPose3D(const math::CMatrixDouble &m) | mrpt::poses::CPose3D | |
CPose3D(const CPose2D &) | mrpt::poses::CPose3D | |
CPose3D(const CPoint3D &) | mrpt::poses::CPose3D | |
CPoseOrPoint() | mrpt::poses::CPoseOrPoint | [inline] |
distance2DTo(double ax, double ay) const | mrpt::poses::CPoseOrPoint | [inline] |
distance2DToSquare(double ax, double ay) const | mrpt::poses::CPoseOrPoint | [inline] |
distance3DTo(double ax, double ay, double az) const | mrpt::poses::CPoseOrPoint | [inline] |
distance3DToSquare(double ax, double ay, double az) const | mrpt::poses::CPoseOrPoint | [inline] |
distanceEuclidean6D(const CPose3D &o) const | mrpt::poses::CPose3D | |
distanceTo(const CPoseOrPoint &b) const | mrpt::poses::CPoseOrPoint | [inline] |
duplicate() const =0 | mrpt::utils::CSerializable | [pure virtual] |
getAsVector() const | mrpt::poses::CPose3D | |
getHomogeneousMatrix() const | mrpt::poses::CPose3D | [virtual] |
getHomogeneousMatrix(const math::CMatrixDouble *&ptrHM) const | mrpt::poses::CPose3D | [virtual] |
getInverseHomogeneousMatrix(math::CMatrixDouble &out_HM) const | mrpt::poses::CPoseOrPoint | |
GetRuntimeClass() const | mrpt::utils::CSerializable | [virtual] |
getYawPitchRoll(double &yaw, double &pitch, double &roll) | mrpt::poses::CPose3D | |
HM | mrpt::poses::CPose3D | [protected] |
is3D | mrpt::poses::CPoseOrPoint | [protected] |
mrpt::utils::CStream class | mrpt::utils::CSerializable | [friend] |
norm() const | mrpt::poses::CPoseOrPoint | |
normalizeAngles() | mrpt::poses::CPose3D | |
operator*=(const double &s) | mrpt::poses::CPose3D | [virtual] |
operator+(const CPose3D &b) const | mrpt::poses::CPose | |
operator+(const CPoint3D &b) const | mrpt::poses::CPose | |
operator-(const CPose3D &b) const | mrpt::poses::CPose | |
operator-(const CPoint3D &b) const | mrpt::poses::CPose | |
operator<<(std::ostream &o, const CPose3D &p) | mrpt::poses::CPose3D | [friend] |
operator=(const CPose3D &o) | mrpt::poses::CPose3D | |
pitch | mrpt::poses::CPose3D | |
readFromStream(mrpt::utils::CStream &in, int version)=0 | mrpt::utils::CSerializable | [protected, pure virtual] |
rebuildHomogeneousMatrix() | mrpt::poses::CPose3D | [protected] |
roll | mrpt::poses::CPose3D | |
setFromValues(const double &x0, const double &y0, const double &z0, const double &yaw=0, const double &pitch=0, const double &roll=0) | mrpt::poses::CPose3D | |
sphericalCoordinates(const CPoint3D &point, double &out_range, double &out_yaw, double &out_pitch) const | mrpt::poses::CPose3D | |
sqrDistanceTo(const CPoseOrPoint &b) const | mrpt::poses::CPoseOrPoint | [inline] |
writeToStream(mrpt::utils::CStream &out, int *getVersion) const =0 | mrpt::utils::CSerializable | [protected, pure virtual] |
x | mrpt::poses::CPoseOrPoint | |
y | mrpt::poses::CPoseOrPoint | |
yaw | mrpt::poses::CPose3D | |
z | mrpt::poses::CPoseOrPoint | |
~CSerializable() | mrpt::utils::CSerializable | [virtual] |