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Files |
file | pa_allocation.c |
| Allocation Group implementation.
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file | pa_allocation.h |
| Allocation Group prototypes. An Allocation Group makes it easy to allocate multiple blocks of memory and free them all simultanously.
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file | pa_converters.c |
| Conversion functions implementations.
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file | pa_converters.h |
| Conversion functions used to convert buffers of samples from one format to another.
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file | pa_cpuload.c |
| Functions to assist in measuring the CPU utilization of a callback stream. Used to implement the Pa_GetStreamCpuLoad() function.
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file | pa_cpuload.h |
| Functions to assist in measuring the CPU utilization of a callback stream. Used to implement the Pa_GetStreamCpuLoad() function.
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file | pa_debugprint.c |
| Implements log function.
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file | pa_debugprint.h |
file | pa_dither.c |
| Functions for generating dither noise.
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file | pa_dither.h |
| Functions for generating dither noise.
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file | pa_endianness.h |
| Configure endianness symbols for the target processor.
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file | pa_front.c |
| Implements public PortAudio API, checks some errors, forwards to host API implementations.
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file | pa_hostapi.h |
| Interface used by pa_front to virtualize functions which operate on host APIs.
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file | pa_process.c |
| Buffer Processor implementation.
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file | pa_process.h |
| Buffer Processor prototypes. A Buffer Processor performs buffer length adaption, coordinates sample format conversion, and interleaves/deinterleaves channels.
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file | pa_ringbuffer.c |
file | pa_ringbuffer.h |
file | pa_skeleton.c |
| Skeleton implementation of support for a host API.
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file | pa_stream.c |
| Interface used by pa_front to virtualize functions which operate on streams.
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file | pa_stream.h |
| Interface used by pa_front to virtualize functions which operate on streams.
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file | pa_trace.c |
| Event trace mechanism for debugging.
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file | pa_trace.h |
| Event trace mechanism for debugging.
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file | pa_types.h |
| Definition of 16 and 32 bit integer types (PaInt16, PaInt32 etc).
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file | pa_util.h |
| Prototypes for utility functions used by PortAudio implementations.
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