Sayonara Player
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src
Components
Library
Threads
ReloadThreadFileScanner.h
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/* ReloadThreadFileScanner.h */
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/*
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* Copyright (C) 2011-2024 Michael Lugmair
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*
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* This file is part of sayonara player
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SAYONARA_PLAYER_RELOADTHREADFILESCANNER_H
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#define SAYONARA_PLAYER_RELOADTHREADFILESCANNER_H
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#include <QObject>
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#include <memory>
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class
QDir;
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class
QString;
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class
QStringList;
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namespace
Library
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{
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class
ReloadThreadFileScanner
:
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public
QObject
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{
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Q_OBJECT
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signals:
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void
sigCurrentDirectoryChanged(
const
QString& dir);
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public
:
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virtual
~ReloadThreadFileScanner
() =
default
;
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virtual
QStringList getFilesRecursive(
const
QDir& baseDir) = 0;
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virtual
bool
exists(
const
QString& filename) = 0;
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virtual
bool
checkFile(
const
QString& filename) = 0;
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static
ReloadThreadFileScanner
* create();
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};
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}
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#endif
//SAYONARA_PLAYER_RELOADTHREADFILESCANNER_H
Library::ReloadThreadFileScanner
Definition
ReloadThreadFileScanner.h:35
Generated on Mon May 27 2024 00:00:00 for Sayonara Player by
1.11.0