liblcf
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rpg_start.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/rpg/start.h"
14
15namespace lcf {
16namespace rpg {
17
18std::ostream& operator<<(std::ostream& os, const Start& obj) {
19 os << "Start{";
20 os << "party_map_id="<< obj.party_map_id;
21 os << ", party_x="<< obj.party_x;
22 os << ", party_y="<< obj.party_y;
23 os << ", boat_map_id="<< obj.boat_map_id;
24 os << ", boat_x="<< obj.boat_x;
25 os << ", boat_y="<< obj.boat_y;
26 os << ", ship_map_id="<< obj.ship_map_id;
27 os << ", ship_x="<< obj.ship_x;
28 os << ", ship_y="<< obj.ship_y;
29 os << ", airship_map_id="<< obj.airship_map_id;
30 os << ", airship_x="<< obj.airship_x;
31 os << ", airship_y="<< obj.airship_y;
32 os << "}";
33 return os;
34}
35
36} // namespace rpg
37} // namespace lcf
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition: rpg_actor.cpp:18
Definition: dbarray.cpp:13