liblcf
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rpg_saveinventory.cpp
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1/* !!!! GENERATED FILE - DO NOT EDIT !!!!
2 * --------------------------------------
3 *
4 * This file is part of liblcf. Copyright (c) liblcf authors.
5 * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6 *
7 * liblcf is Free/Libre Open Source Software, released under the MIT License.
8 * For the full copyright and license information, please view the COPYING
9 * file that was distributed with this source code.
10 */
11
12// Headers
13#include "lcf/rpg/saveinventory.h"
14
15namespace lcf {
16namespace rpg {
17
18std::ostream& operator<<(std::ostream& os, const SaveInventory& obj) {
19 os << "SaveInventory{";
20 os << "party=";
21 for (size_t i = 0; i < obj.party.size(); ++i) {
22 os << (i == 0 ? "[" : ", ") << obj.party[i];
23 }
24 os << "]";
25 os << ", item_ids=";
26 for (size_t i = 0; i < obj.item_ids.size(); ++i) {
27 os << (i == 0 ? "[" : ", ") << obj.item_ids[i];
28 }
29 os << "]";
30 os << ", item_counts=";
31 for (size_t i = 0; i < obj.item_counts.size(); ++i) {
32 os << (i == 0 ? "[" : ", ") << obj.item_counts[i];
33 }
34 os << "]";
35 os << ", item_usage=";
36 for (size_t i = 0; i < obj.item_usage.size(); ++i) {
37 os << (i == 0 ? "[" : ", ") << obj.item_usage[i];
38 }
39 os << "]";
40 os << ", gold="<< obj.gold;
41 os << ", timer1_frames="<< obj.timer1_frames;
42 os << ", timer1_active="<< obj.timer1_active;
43 os << ", timer1_visible="<< obj.timer1_visible;
44 os << ", timer1_battle="<< obj.timer1_battle;
45 os << ", timer2_frames="<< obj.timer2_frames;
46 os << ", timer2_active="<< obj.timer2_active;
47 os << ", timer2_visible="<< obj.timer2_visible;
48 os << ", timer2_battle="<< obj.timer2_battle;
49 os << ", battles="<< obj.battles;
50 os << ", defeats="<< obj.defeats;
51 os << ", escapes="<< obj.escapes;
52 os << ", victories="<< obj.victories;
53 os << ", turns="<< obj.turns;
54 os << ", steps="<< obj.steps;
55 os << "}";
56 return os;
57}
58
59} // namespace rpg
60} // namespace lcf
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition: rpg_actor.cpp:18
Definition: dbarray.cpp:13