13 #include "lcf/rpg/troopmember.h"
18 std::ostream&
operator<<(std::ostream& os,
const TroopMember& obj) {
20 os <<
"enemy_id="<< obj.enemy_id;
23 os <<
", invisible="<< obj.invisible;
std::ostream & operator<<(std::ostream &os, const Actor &obj)