liblcf
ldb_battlecommands.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
15 #include "reader_struct_impl.h"
16 
17 namespace lcf {
18 
19 // Read BattleCommands.
20 
21 template <>
22 char const* const Struct<rpg::BattleCommands>::name = "BattleCommands";
23 static TypedField<rpg::BattleCommands, int32_t> static_placement(
24  &rpg::BattleCommands::placement,
25  LDB_Reader::ChunkBattleCommands::placement,
26  "placement",
27  0,
28  0
29 );
30 static TypedField<rpg::BattleCommands, bool> static_death_handler_unused(
31  &rpg::BattleCommands::death_handler_unused,
32  LDB_Reader::ChunkBattleCommands::death_handler_unused,
33  "death_handler_unused",
34  0,
35  1
36 );
38  &rpg::BattleCommands::row,
39  LDB_Reader::ChunkBattleCommands::row,
40  "row",
41  0,
42  0
43 );
44 static TypedField<rpg::BattleCommands, int32_t> static_battle_type(
45  &rpg::BattleCommands::battle_type,
46  LDB_Reader::ChunkBattleCommands::battle_type,
47  "battle_type",
48  0,
49  0
50 );
51 static TypedField<rpg::BattleCommands, bool> static_unused_display_normal_parameters(
52  &rpg::BattleCommands::unused_display_normal_parameters,
53  LDB_Reader::ChunkBattleCommands::unused_display_normal_parameters,
54  "unused_display_normal_parameters",
55  0,
56  0
57 );
59  &rpg::BattleCommands::commands,
60  LDB_Reader::ChunkBattleCommands::commands,
61  "commands",
62  1,
63  0
64 );
65 static TypedField<rpg::BattleCommands, bool> static_death_handler(
66  &rpg::BattleCommands::death_handler,
67  LDB_Reader::ChunkBattleCommands::death_handler,
68  "death_handler",
69  0,
70  1
71 );
72 static TypedField<rpg::BattleCommands, int32_t> static_death_event(
73  &rpg::BattleCommands::death_event,
74  LDB_Reader::ChunkBattleCommands::death_event,
75  "death_event",
76  0,
77  0
78 );
79 static TypedField<rpg::BattleCommands, int32_t> static_window_size(
80  &rpg::BattleCommands::window_size,
81  LDB_Reader::ChunkBattleCommands::window_size,
82  "window_size",
83  0,
84  0
85 );
86 static TypedField<rpg::BattleCommands, int32_t> static_transparency(
87  &rpg::BattleCommands::transparency,
88  LDB_Reader::ChunkBattleCommands::transparency,
89  "transparency",
90  0,
91  0
92 );
93 static TypedField<rpg::BattleCommands, bool> static_death_teleport(
94  &rpg::BattleCommands::death_teleport,
95  LDB_Reader::ChunkBattleCommands::death_teleport,
96  "death_teleport",
97  0,
98  0
99 );
100 static TypedField<rpg::BattleCommands, int32_t> static_death_teleport_id(
101  &rpg::BattleCommands::death_teleport_id,
102  LDB_Reader::ChunkBattleCommands::death_teleport_id,
103  "death_teleport_id",
104  0,
105  0
106 );
107 static TypedField<rpg::BattleCommands, int32_t> static_death_teleport_x(
108  &rpg::BattleCommands::death_teleport_x,
109  LDB_Reader::ChunkBattleCommands::death_teleport_x,
110  "death_teleport_x",
111  0,
112  0
113 );
114 static TypedField<rpg::BattleCommands, int32_t> static_death_teleport_y(
115  &rpg::BattleCommands::death_teleport_y,
116  LDB_Reader::ChunkBattleCommands::death_teleport_y,
117  "death_teleport_y",
118  0,
119  0
120 );
121 static TypedField<rpg::BattleCommands, int32_t> static_death_teleport_face(
122  &rpg::BattleCommands::death_teleport_face,
123  LDB_Reader::ChunkBattleCommands::death_teleport_face,
124  "death_teleport_face",
125  0,
126  0
127 );
128 static TypedField<rpg::BattleCommands, int32_t> static_easyrpg_default_atb_mode(
129  &rpg::BattleCommands::easyrpg_default_atb_mode,
130  LDB_Reader::ChunkBattleCommands::easyrpg_default_atb_mode,
131  "easyrpg_default_atb_mode",
132  0,
133  1
134 );
135 static TypedField<rpg::BattleCommands, bool> static_easyrpg_enable_battle_row_command(
136  &rpg::BattleCommands::easyrpg_enable_battle_row_command,
137  LDB_Reader::ChunkBattleCommands::easyrpg_enable_battle_row_command,
138  "easyrpg_enable_battle_row_command",
139  0,
140  1
141 );
142 static TypedField<rpg::BattleCommands, bool> static_easyrpg_sequential_order(
143  &rpg::BattleCommands::easyrpg_sequential_order,
144  LDB_Reader::ChunkBattleCommands::easyrpg_sequential_order,
145  "easyrpg_sequential_order",
146  0,
147  1
148 );
149 static TypedField<rpg::BattleCommands, bool> static_easyrpg_disable_row_feature(
150  &rpg::BattleCommands::easyrpg_disable_row_feature,
151  LDB_Reader::ChunkBattleCommands::easyrpg_disable_row_feature,
152  "easyrpg_disable_row_feature",
153  0,
154  1
155 );
156 
157 
158 template <>
160  &static_placement,
161  &static_death_handler_unused,
162  &static_row,
163  &static_battle_type,
164  &static_unused_display_normal_parameters,
165  &static_commands,
166  &static_death_handler,
167  &static_death_event,
168  &static_window_size,
169  &static_transparency,
170  &static_death_teleport,
171  &static_death_teleport_id,
172  &static_death_teleport_x,
173  &static_death_teleport_y,
174  &static_death_teleport_face,
175  &static_easyrpg_default_atb_mode,
176  &static_easyrpg_enable_battle_row_command,
177  &static_easyrpg_sequential_order,
178  &static_easyrpg_disable_row_feature,
179  NULL
180 };
181 
182 template class Struct<rpg::BattleCommands>;
183 
184 } //namespace lcf
Definition: dbarray.cpp:13