liblcf
ldb_animation.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
15 #include "reader_struct_impl.h"
16 
17 namespace lcf {
18 
19 // Read Animation.
20 
21 template <>
22 char const* const Struct<rpg::Animation>::name = "Animation";
23 static TypedField<rpg::Animation, DBString> static_name(
24  &rpg::Animation::name,
25  LDB_Reader::ChunkAnimation::name,
26  "name",
27  0,
28  0
29 );
30 static TypedField<rpg::Animation, DBString> static_animation_name(
31  &rpg::Animation::animation_name,
32  LDB_Reader::ChunkAnimation::animation_name,
33  "animation_name",
34  0,
35  0
36 );
37 static TypedField<rpg::Animation, bool> static_large(
38  &rpg::Animation::large,
39  LDB_Reader::ChunkAnimation::large,
40  "large",
41  0,
42  0
43 );
45  &rpg::Animation::timings,
46  LDB_Reader::ChunkAnimation::timings,
47  "timings",
48  1,
49  0
50 );
51 static TypedField<rpg::Animation, int32_t> static_scope(
52  &rpg::Animation::scope,
53  LDB_Reader::ChunkAnimation::scope,
54  "scope",
55  1,
56  0
57 );
58 static TypedField<rpg::Animation, int32_t> static_position(
59  &rpg::Animation::position,
60  LDB_Reader::ChunkAnimation::position,
61  "position",
62  1,
63  0
64 );
66  &rpg::Animation::frames,
67  LDB_Reader::ChunkAnimation::frames,
68  "frames",
69  1,
70  0
71 );
72 
73 
74 template <>
76  &static_name,
77  &static_animation_name,
78  &static_large,
79  &static_timings,
80  &static_scope,
81  &static_position,
82  &static_frames,
83  NULL
84 };
85 
86 template class Struct<rpg::Animation>;
87 
88 } //namespace lcf
Definition: dbarray.cpp:13