13 #include "lcf/rpg/saveeasyrpgtext.h"
18 std::ostream&
operator<<(std::ostream& os,
const SaveEasyRpgText::Flags& obj) {
19 for (
size_t i = 0; i < obj.flags.size(); ++i) {
20 os << (i == 0 ?
"[" :
", ") << obj.flags[i];
26 std::ostream&
operator<<(std::ostream& os,
const SaveEasyRpgText& obj) {
27 os <<
"SaveEasyRpgText{";
28 os <<
"text="<< obj.text;
29 os <<
", position_x="<< obj.position_x;
30 os <<
", position_y="<< obj.position_y;
31 os <<
", font_name="<< obj.font_name;
32 os <<
", font_size="<< obj.font_size;
33 os <<
", letter_spacing="<< obj.letter_spacing;
34 os <<
", line_spacing="<< obj.line_spacing;
35 os <<
", flags="<< obj.flags;
std::ostream & operator<<(std::ostream &os, const Actor &obj)