13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
24 &rpg::TroopPageCondition::flags,
25 LDB_Reader::ChunkTroopPageCondition::flags,
31 &rpg::TroopPageCondition::switch_a_id,
32 LDB_Reader::ChunkTroopPageCondition::switch_a_id,
38 &rpg::TroopPageCondition::switch_b_id,
39 LDB_Reader::ChunkTroopPageCondition::switch_b_id,
45 &rpg::TroopPageCondition::variable_id,
46 LDB_Reader::ChunkTroopPageCondition::variable_id,
52 &rpg::TroopPageCondition::variable_value,
53 LDB_Reader::ChunkTroopPageCondition::variable_value,
59 &rpg::TroopPageCondition::turn_a,
60 LDB_Reader::ChunkTroopPageCondition::turn_a,
66 &rpg::TroopPageCondition::turn_b,
67 LDB_Reader::ChunkTroopPageCondition::turn_b,
73 &rpg::TroopPageCondition::fatigue_min,
74 LDB_Reader::ChunkTroopPageCondition::fatigue_min,
80 &rpg::TroopPageCondition::fatigue_max,
81 LDB_Reader::ChunkTroopPageCondition::fatigue_max,
87 &rpg::TroopPageCondition::enemy_id,
88 LDB_Reader::ChunkTroopPageCondition::enemy_id,
94 &rpg::TroopPageCondition::enemy_hp_min,
95 LDB_Reader::ChunkTroopPageCondition::enemy_hp_min,
101 &rpg::TroopPageCondition::enemy_hp_max,
102 LDB_Reader::ChunkTroopPageCondition::enemy_hp_max,
108 &rpg::TroopPageCondition::actor_id,
109 LDB_Reader::ChunkTroopPageCondition::actor_id,
115 &rpg::TroopPageCondition::actor_hp_min,
116 LDB_Reader::ChunkTroopPageCondition::actor_hp_min,
122 &rpg::TroopPageCondition::actor_hp_max,
123 LDB_Reader::ChunkTroopPageCondition::actor_hp_max,
129 &rpg::TroopPageCondition::turn_enemy_id,
130 LDB_Reader::ChunkTroopPageCondition::turn_enemy_id,
136 &rpg::TroopPageCondition::turn_enemy_a,
137 LDB_Reader::ChunkTroopPageCondition::turn_enemy_a,
143 &rpg::TroopPageCondition::turn_enemy_b,
144 LDB_Reader::ChunkTroopPageCondition::turn_enemy_b,
150 &rpg::TroopPageCondition::turn_actor_id,
151 LDB_Reader::ChunkTroopPageCondition::turn_actor_id,
157 &rpg::TroopPageCondition::turn_actor_a,
158 LDB_Reader::ChunkTroopPageCondition::turn_actor_a,
164 &rpg::TroopPageCondition::turn_actor_b,
165 LDB_Reader::ChunkTroopPageCondition::turn_actor_b,
171 &rpg::TroopPageCondition::command_actor_id,
172 LDB_Reader::ChunkTroopPageCondition::command_actor_id,
178 &rpg::TroopPageCondition::command_id,
179 LDB_Reader::ChunkTroopPageCondition::command_id,
192 &static_variable_value,
198 &static_enemy_hp_min,
199 &static_enemy_hp_max,
201 &static_actor_hp_min,
202 &static_actor_hp_max,
203 &static_turn_enemy_id,
204 &static_turn_enemy_a,
205 &static_turn_enemy_b,
206 &static_turn_actor_id,
207 &static_turn_actor_a,
208 &static_turn_actor_b,
209 &static_command_actor_id,