lux::Scene Member List

This is the complete list of members for lux::Scene, including all inherited members.

AddThread()lux::Scene
aggregatelux::Scene
boundlux::Scene
cameralux::Scene
CreateRenderThread()lux::Scene
CurThreadSignallux::Scene [private]
DisplayInterval()lux::Scene
Exit()lux::Scene
FilmXres()lux::Scene
FilmYres()lux::Scene
GetFramebuffer()lux::Scene
GetNumberOfSamples()lux::Scene
Intersect(const Ray &ray, Intersection *isect) const lux::Scene [inline]
IntersectP(const Ray &ray) const lux::Scene [inline]
lastSampleslux::Scene
lastTimelux::Scene
Li(const RayDifferential &ray, const Sample *sample, float *alpha=NULL) const lux::Scene
lightslux::Scene
numberOfSamplesFromNetworklux::Scene
Pause()lux::Scene
preprocessDonelux::Scene
RemoveRenderThread()lux::Scene
RemoveThread()lux::Scene
Render()lux::Scene
renderThreadslux::Scene [private]
renderThreadsMutexlux::Scene [private]
s_Timerlux::Scene
samplerlux::Scene
Scene(Camera *c, SurfaceIntegrator *in, VolumeIntegrator *vi, Sampler *s, Primitive *accel, const vector< Light * > &lts, VolumeRegion *vr)lux::Scene
seedBaselux::Scene
SignalThreads(int signal)lux::Scene
Start()lux::Scene
Statistics(const string &statName)lux::Scene
Statistics_Efficiency()lux::Scene
Statistics_SamplesPPx()lux::Scene
Statistics_SamplesPSec()lux::Scene
Statistics_SamplesPTotSec()lux::Scene
surfaceIntegratorlux::Scene
Transmittance(const Ray &ray) const lux::Scene
UpdateFramebuffer()lux::Scene
volumeIntegratorlux::Scene
volumeRegionlux::Scene
WorldBound() const lux::Scene
~Scene()lux::Scene


Generated on Fri Jul 24 11:50:04 2009 for lux by  doxygen 1.5.9