amount | lux::MixTexture< T > | [private] |
CreateFloatTexture(const Transform &tex2world, const TextureParams &tp) | lux::MixTexture< T > | [inline, static] |
CreateSpectrumTexture(const Transform &tex2world, const TextureParams &tp) | lux::MixTexture< T > | [inline, static] |
Evaluate(const DifferentialGeometry &dg) const | lux::MixTexture< T > | [inline, virtual] |
MixTexture(boost::shared_ptr< Texture< T > > t1, boost::shared_ptr< Texture< T > > t2, boost::shared_ptr< Texture< float > > amt) | lux::MixTexture< T > | [inline] |
tex1 | lux::MixTexture< T > | [private] |
tex2 | lux::MixTexture< T > | [private] |
~Texture() | lux::Texture< T > | [inline, virtual] |