Modifier and Type | Field and Description |
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static int |
DRAG_THRESHOLD
Number of pixels traversed before a drag starts.
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Constructor and Description |
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ComponentDragAndDrop(Robot robot)
Creates a new
ComponentDragAndDrop . |
Modifier and Type | Method and Description |
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void |
drag(Component target,
Point where)
Performs a drag action at the given point.
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void |
dragOver(Component target,
Point where)
Move the mouse appropriately to get from the source to the destination.
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void |
drop(Component target,
Point where)
Ends a drag operation, releasing the mouse button over the given target location.
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public static final int DRAG_THRESHOLD
public ComponentDragAndDrop(Robot robot)
ComponentDragAndDrop
.robot
- the robot to use to simulate user input.@RunsInEDT public void drag(Component target, Point where)
target
- the target component.where
- the point where to start the drag action.@RunsInEDT public void drop(Component target, Point where)
This method is tuned for native drag/drop operations, so if you get odd behavior, you might try using a simple
and Robot.moveMouse(Component, int, int)
.Robot.releaseMouseButtons()
target
- the target component.where
- the point where the drag operation ends.ActionFailedException
- if there is no drag action in effect.Copyright © 2007-2012 FEST (Fixtures for Easy Software Testing). All Rights Reserved.