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static void | init (config *) |
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static void | cleanup (void) |
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static s_int8 | put_state (ogzstream &file) |
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static s_int8 | get_state (igzstream &file) |
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static int | load_background (int slot, char *filename) |
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static void | unload_background (int slot) |
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static void | set_background_volume (int) |
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static void | pause_music (void) |
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static void | unpause_music (void) |
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static int | load_wave (int slot, char *filename) |
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static void | unload_wave (int slot) |
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static void | play_wave (int channel, int slot) |
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static void | play_background (int slot) |
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static void | fade_in_background (int slot, int time) |
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static void | fade_out_background (int time) |
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static void | change_background (int slot, int time) |
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static bool | is_initialized () |
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static bool | is_schedule_activated () |
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static bool | is_background_finished () |
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static void | set_schedule_active (bool a) |
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static void | set_schedule (string file, PyObject *args=NULL) |
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static void | run_schedule () |
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Definition at line 34 of file audio.h.
The documentation for this class was generated from the following files: