Fawkes API  Fawkes Development Version
line.h
1 
2 /***************************************************************************
3  * line.h - A line
4  *
5  * Created: Fri Sep 28 15:51:58 2007
6  * Copyright 2007 Daniel Beck
7  *
8  ****************************************************************************/
9 
10 /* This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version. A runtime exception applies to
14  * this software (see LICENSE.GPL_WRE file mentioned below for details).
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19  * GNU Library General Public License for more details.
20  *
21  * Read the full text in the LICENSE.GPL_WRE file in the doc directory.
22  */
23 
24 #ifndef __LINE_H_
25 #define __LINE_H_
26 
27 #include <geometry/geom_obj.h>
28 
29 namespace fawkes {
30 
31 class Line : public GeomObj
32 {
33  public:
34  Line(const HomPoint& p, const HomVector& v);
35  Line(const HomPoint& p1, const HomPoint& p2);
36 
37  virtual ~Line();
38 
41 
42  Line& trans(float trans_x, float trans_y, float trans_z);
43  Line& trans_ref(float trans_x, float trans_y, float trans_z);
44 
45  Line& rotate_x(float angle);
46  Line& rotate_x_ref(float angle);
47 
48  Line& rotate_y(float angle);
49  Line& rotate_y_ref(float angle);
50 
51  Line& rotate_z(float angle);
52  Line& rotate_z_ref(float angle);
53 
54  // Line& rotate_x_ref(float angle, const HomPoint& p);
55 
56  private:
57  HomPoint mBasePoint;
58  HomVector mDirection;
59 };
60 
61 } // end namespace fawkes
62 
63 #endif /* __LINE_H_ */
Line & rotate_y(float angle)
Rotate the object around the y-axis of its CS.
Definition: line.cpp:186
virtual ~Line()
Destructor.
Definition: line.cpp:107
Line & trans_ref(float trans_x, float trans_y, float trans_z)
Translate the object wrt.
Definition: line.cpp:160
Line & apply_transform_ref(const HomTransform &t)
Apply a transformation to the line wrt.
Definition: line.cpp:130
Fawkes library namespace.
Line & rotate_y_ref(float angle)
Rotate the object around the y-axis of the reference CS.
Definition: line.cpp:225
Line & rotate_z_ref(float angle)
Rotate the object around the z-axis of the reference CS.
Definition: line.cpp:238
Line & rotate_x(float angle)
Rotate the object around the x-axis of its CS.
Definition: line.cpp:173
Line & rotate_x_ref(float angle)
Rotate the object around the x-axis of the reference CS.
Definition: line.cpp:212
This class describes a homogeneous transformation.
Definition: hom_transform.h:31
A homogeneous point.
Definition: hom_point.h:33
Line & rotate_z(float angle)
Rotate the object around the z-axis of its CS.
Definition: line.cpp:199
Line & apply_transform(const HomTransform &t)
Apply a transformation to the line.
Definition: line.cpp:117
A homogeneous vector.
Definition: hom_vector.h:31
Line(const HomPoint &p, const HomVector &v)
Constructor.
Definition: line.cpp:48
Well, what can one say about a straight line?
Definition: line.h:31
Line & trans(float trans_x, float trans_y, float trans_z)
Translate the object wrt.
Definition: line.cpp:145