Trans_Identity
Category:
Arithmetics
Since engine version:
5.1 OC
Description
Returns a 3x4 identity matrix. It can be used as a transformation for
AttachMesh
or for the "PictureTransformation" or "MeshTransformation" properties (see
Meshes
).
Syntax
array
Trans_Identity();
Example
this
[
"MeshTransformation"
] =
Trans_Identity
();
Resets the MeshTransformation for the calling object.
See also:
AttachMesh
,
SetAttachTransform
,
Trans_Mul
,
Trans_Rotate
,
Trans_Scale
,
Trans_Translate
Clonk-Karl, 2010-04