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SoDepthBuffer.h
1 #ifndef COIN_SODEPTHBUFFER_H
2 #define COIN_SODEPTHBUFFER_H
3 
4 /**************************************************************************\
5  *
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26 
27 #include <Inventor/fields/SoSFEnum.h>
28 #include <Inventor/fields/SoSFBool.h>
29 #include <Inventor/fields/SoSFVec2f.h>
30 #include <Inventor/nodes/SoSubNode.h>
31 #include <Inventor/elements/SoDepthBufferElement.h>
32 
33 class COIN_DLL_API SoDepthBuffer : public SoNode {
34  typedef SoNode inherited;
35 
37 
38 public:
39  static void initClass(void);
40  SoDepthBuffer(void);
41 
43  NEVER = SoDepthBufferElement::NEVER,
44  ALWAYS = SoDepthBufferElement::ALWAYS,
45  LESS = SoDepthBufferElement::LESS,
46  LEQUAL = SoDepthBufferElement::LEQUAL,
47  EQUAL = SoDepthBufferElement::EQUAL,
48  GEQUAL = SoDepthBufferElement::GEQUAL,
49  GREATER = SoDepthBufferElement::GREATER,
50  NOTEQUAL = SoDepthBufferElement::NOTEQUAL
51  };
52 
55  SoSFEnum function;
57 
58  virtual void GLRender(SoGLRenderAction * action);
59 
60 protected:
61  virtual ~SoDepthBuffer();
62 
63 }; // SoDepthBuffer
64 
65 #endif // !COIN_SODEPTHBUFFER_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
#define SO_NODE_HEADER(classname)
The SoSFVec2f class is a container for an SbVec2f vector.This field is used where nodes...
Definition: SoSFVec2f.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoDepthBuffer class is a node used to control the GL depth buffer.
Definition: SoDepthBuffer.h:33
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
DepthWriteFunction
Definition: SoDepthBuffer.h:42
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
SoSFBool write
Definition: SoDepthBuffer.h:54
SoSFBool test
Definition: SoDepthBuffer.h:53
SoSFVec2f range
Definition: SoDepthBuffer.h:56
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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