1 #ifndef COIN_SOGLENVIRONMENTELEMENT_H 2 #define COIN_SOGLENVIRONMENTELEMENT_H 27 #include <Inventor/elements/SoEnvironmentElement.h> 46 const float ambientIntensity,
49 const int32_t fogType,
51 const float fogVisibility,
52 const float fogStart);
54 void updategl(
SoState *
const state);
57 #endif // !COIN_SOGLENVIRONMENTELEMENT_H The SbColor class contains the red, green and blue components which make up a color value...
Definition: SbColor.h:30
The SoEnvironmentElement class is yet to be documented.FIXME: write doc.
Definition: SoEnvironmentElement.h:30
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoReplacedElement class is an abstract element superclass.This is the superclass of all elements ...
Definition: SoReplacedElement.h:30
static void initClass(void)
Definition: SoEnvironmentElement.cpp:95
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoEnvironmentElement.cpp:261
The SoGLEnvironmentElement class is for setting GL fog etc.
Definition: SoGLEnvironmentElement.h:29
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition: SoEnvironmentElement.cpp:270
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585