1 #ifndef COIN_SOINDEXEDPOINTSET_H 2 #define COIN_SOINDEXEDPOINTSET_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoIndexedShape.h> 30 class SoVertexArrayIndexer;
40 static void initClass(
void);
56 SoVertexArrayIndexer * vaindexer;
64 Binding findNormalBinding(
SoState *
const state)
const;
65 Binding findMaterialBinding(
SoState *
const state)
const;
66 Binding findTextureBinding(
SoState *
const state)
const;
70 #endif // !COIN_SOINDEXEDPOINTSET_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoTextureCoordinateBundle class simplifies texture coordinate handling.It is unlikely that applic...
Definition: SoTextureCoordinateBundle.h:40
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
The SoNormalCache class is used to hold cached normals.As an extension to the original SGI Open Inven...
Definition: SoNormalCache.h:34
The SoNormalBundle class simplifies normal handling.This class is currently not used in Coin but is p...
Definition: SoNormalBundle.h:33
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoIndexedPointSet class is used to display a set of 3D points.This node either uses the coordinat...
Definition: SoIndexedPointSet.h:34
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void generatePrimitives(SoAction *action)=0
The SoGLCoordinateElement class is yet to be documented.FIXME: write doc.
Definition: SoGLCoordinateElement.h:29
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoIndexedShape class is the superclass for all indexed vertex shapes.This is an abstract class wh...
Definition: SoIndexedShape.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41