Coin Logo http://www.sim.no/
http://www.coin3d.org/

SoNurbsCurve.h
1 #ifndef COIN_SONURBSCURVE_H
2 #define COIN_SONURBSCURVE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/fields/SoMFFloat.h>
31 
32 template<class Master> class SoNurbsP;
33 
34 class COIN_DLL_API SoNurbsCurve : public SoShape {
35  typedef SoShape inherited;
36 
38 
39 public:
40  static void initClass(void);
41  SoNurbsCurve(void);
42 
45 
46  virtual void GLRender(SoGLRenderAction * action);
47  virtual void rayPick(SoRayPickAction * action);
48  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
49  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
50  void sendPrimitive(SoAction *, SoPrimitiveVertex *);
51 
52 protected:
53  virtual ~SoNurbsCurve();
54 
55  virtual void generatePrimitives(SoAction * action);
56  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
58  const SoPrimitiveVertex * v1,
59  const SoPrimitiveVertex * v2,
60  SoPickedPoint * pp);
61 private:
62  class SoNurbsCurveP * pimpl;
63  friend class SoNurbsCurveP;
64  friend class SoNurbsP<SoNurbsCurve>;
65 };
66 
67 #endif // !COIN_SONURBSCURVE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoMFFloat class is a container for floating point values.This field is used where nodes...
Definition: SoMFFloat.h:30
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
The SoPrimitiveVertex class represents a single vertex of a generated primitive.Instances of SoPrimit...
Definition: SoPrimitiveVertex.h:34
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
SoMFFloat knotVector
Definition: SoNurbsCurve.h:44
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
virtual SoDetail * createLineSegmentDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
Definition: SoShape.cpp:934
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoNurbsCurve class is a node for representing smooth curves.A general explanation of NURBS is bey...
Definition: SoNurbsCurve.h:34
virtual void generatePrimitives(SoAction *action)=0
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoSFInt32 numControlPoints
Definition: SoNurbsCurve.h:43
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:39
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30

Copyright © 1998-2010 by Kongsberg Oil & Gas Technologies. All rights reserved.

Generated on Wed Feb 7 2018 for Coin by Doxygen 1.8.14.