24 #ifndef COIN_SOVRMLCOLLISION_H 25 #define COIN_SOVRMLCOLLISION_H 27 #include <Inventor/VRMLnodes/SoVRMLGroup.h> 28 #include <Inventor/nodes/SoSubNode.h> 29 #include <Inventor/fields/SoSFBool.h> 30 #include <Inventor/fields/SoSFNode.h> 31 #include <Inventor/fields/SoSFTime.h> 33 class SoVRMLCollisionP;
41 static void initClass(
void);
57 void commonConstructor(
void);
58 SoVRMLCollisionP * pimpl;
61 #endif // ! COIN_SOVRMLCOLLISION_H virtual void GLRender(SoGLRenderAction *action)
Definition: Group.cpp:321
#define SO_NODE_HEADER(classname)
SoSFTime collideTime
Definition: SoVRMLCollision.h:47
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFNode proxy
Definition: SoVRMLCollision.h:46
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
The SoVRMLCollision class is used for collision detection with the avatar.The detailed class document...
Definition: SoVRMLCollision.h:35
SoSFBool collide
Definition: SoVRMLCollision.h:45
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
virtual void notify(SoNotList *list)
Definition: Group.cpp:680
The SoVRMLGroup class is used for grouping VRML nodes.The detailed class documentation is taken verba...
Definition: SoVRMLGroup.h:35
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41