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SoAudioRenderAction.h
1 #ifndef COIN_SOAUDIORENDERACTION_H
2 #define COIN_SOAUDIORENDERACTION_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/actions/SoAction.h>
28 #include <Inventor/actions/SoSubAction.h>
29 #include <Inventor/tools/SbLazyPimplPtr.h>
30 
31 class SoAudioRenderActionP;
32 
33 class COIN_DLL_API SoAudioRenderAction : public SoAction {
34  typedef SoAction inherited;
35 
36  SO_ACTION_HEADER(SoAudioRenderAction);
37 
38 public:
39  static void initClass(void);
40 
41  SoAudioRenderAction(void);
42  virtual ~SoAudioRenderAction(void);
43 
44  static void callDoAction(SoAction *action, SoNode *node);
45  static void callAudioRender(SoAction *action, SoNode *node);
46 
47 protected:
48  virtual void beginTraversal(SoNode *node);
49 
50 private:
51  SbLazyPimplPtr<SoAudioRenderActionP> pimpl;
52 
53  // NOT IMPLEMENTED:
55  SoAudioRenderAction & operator = (const SoAudioRenderAction & rhs);
56 }; // SoAudioRenderAction
57 
58 #endif // !COIN_SOAUDIORENDERACTION_H
static void initClass(void)
Definition: SoAction.cpp:366
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1263

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