27 #include <Inventor/nodes/SoSubNode.h> 37 static void initClass(
void);
42 virtual void addChild(
SoNode * node);
43 virtual void insertChild(
SoNode * child,
int newchildindex);
44 virtual SoNode * getChild(
int index)
const;
45 virtual int findChild(
const SoNode * node)
const;
46 virtual int getNumChildren(
void)
const;
47 virtual void removeChild(
int childindex);
48 virtual void removeChild(
SoNode * child);
49 virtual void removeAllChildren(
void);
50 virtual void replaceChild(
int index,
SoNode * newchild);
51 virtual void replaceChild(
SoNode * oldchild,
SoNode * newchild);
70 virtual SbBool readChildren(
SoInput * in);
73 SbBool copyconnections);
78 friend class SoUnknownNode;
82 #endif // !COIN_SOGROUP_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1410
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
The SoFieldContainer class is a base class for all classes that contain fields.The classes containing...
Definition: SoFieldContainer.h:34
The SoSearchAction class provides methods for searching through scene graphs.Nodes can be searched fo...
Definition: SoSearchAction.h:35
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1148
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoNode.cpp:1283
The SoChildList class is a container for node children.This class does automatic notification on the ...
Definition: SoChildList.h:33
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
The SoAudioRenderAction class renders the aural parts of the scene graph.Applying this method at a ro...
Definition: SoAudioRenderAction.h:33
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SoGroup class is a node which managed other node instances.The internal scene data structures in ...
Definition: SoGroup.h:31
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoWriteAction class writes a scene graph to file.When applied to a scene, this action writes its ...
Definition: SoWriteAction.h:33
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1217
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1059
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1293
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41
SoChildList * children
Definition: SoGroup.h:75