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SoMaterialBundle.h
1 #ifndef COIN_SOMATERIALBUNDLE_H
2 #define COIN_SOMATERIALBUNDLE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/bundles/SoBundle.h>
28 #include <Inventor/SbBasic.h>
29 #include <Inventor/system/inttypes.h>
30 
31 class SoGLLazyElement;
32 
33 class COIN_DLL_API SoMaterialBundle : public SoBundle {
34  typedef SoBundle inherited;
35 public:
36  SoMaterialBundle(SoAction *action);
38 
39  void setUpMultiple(void);
40  void sendFirst(void);
41  void forceSend(const int index);
42  SbBool isColorOnly(void) const;
43 
44  void send(const int index, const SbBool betweenbeginend);
45 
46 private:
47 
48  void reallySend(const int index);
49  void setupElements(const SbBool isbetweenbeginend);
50 
51  SbBool firsttime;
52  SbBool coloronly;
53  int currindex;
54  const SoGLLazyElement * lazyelem;
55 };
56 
57 #endif // !COIN_SOMATERIALBUNDLE_H
The SoMaterialBundle class simplifies material handling.Every shape node should create (on the stack)...
Definition: SoMaterialBundle.h:33
The SoGLLazyElement class is meant to optimize GL rendering.This is just a wrap-around implementation...
Definition: SoGLLazyElement.h:34
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoBundle class is the superclass for all bundle classes.
Definition: SoBundle.h:33

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