1 #ifndef COIN_SOTEXTURE3ENABLEDELEMENT_H 2 #define COIN_SOTEXTURE3ENABLEDELEMENT_H 27 #include <Inventor/elements/SoInt32Element.h> 29 class COIN_DLL_API SoTexture3EnabledElement :
public SoInt32Element {
32 SO_ELEMENT_HEADER(SoTexture3EnabledElement);
34 static void initClass(
void);
36 virtual ~SoTexture3EnabledElement();
41 const SbBool enabled);
42 static SbBool
get(
SoState *
const state);
43 static SbBool getDefault(
void);
45 virtual void setElt(int32_t value);
48 #endif // !COIN_SOTEXTURE3ENABLEDELEMENT_H The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoInt32Element class is the base class for elements that simply store a 32-bit integer...
Definition: SoInt32Element.h:30
virtual void setElt(int32_t value)
FIXME: write doc.
Definition: SoInt32Element.cpp:143
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoInt32Element.cpp:151