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SoSurroundScale.h
1 #ifndef COIN_SOSURROUNDSCALE_H
2 #define COIN_SOSURROUNDSCALE_H
3 
4 /**************************************************************************\
5  *
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13  * distribution for additional information about the GNU GPL.
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26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTransformation.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 #include <Inventor/SbVec3f.h>
31 
32 class SbMatrix;
33 
34 class COIN_DLL_API SoSurroundScale : public SoTransformation {
36 
38 
39 public:
40  static void initClass(void);
41  SoSurroundScale(void);
42 
45 
46  void invalidate(void);
47  virtual void doAction(SoAction * action);
48  void setDoingTranslations(const SbBool val);
49  SbBool isDoingTranslations(void);
50 
51 protected:
52  virtual ~SoSurroundScale();
53 
54  virtual void callback(SoCallbackAction * action);
55  virtual void GLRender(SoGLRenderAction * action);
56  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
57  virtual void getMatrix(SoGetMatrixAction * action);
58  virtual void pick(SoPickAction * action);
59  void updateMySurroundParams(SoAction * action, const SbMatrix & inv);
60  void setIgnoreInBbox(const SbBool val);
61  SbBool isIgnoreInBbox(void);
62 
63 protected:
67  SbBool cacheOK;
69 
70 private:
71  SbBool ignoreinbbox;
72 };
73 
74 #endif // !COIN_SOSURROUNDSCALE_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
SbVec3f cachedInvScale
Definition: SoSurroundScale.h:65
The SoSurroundScale class is used to automatically scale geometry to surround other geometry...
Definition: SoSurroundScale.h:34
SbBool doTranslations
Definition: SoSurroundScale.h:68
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1029
SoSFInt32 numNodesUpToReset
Definition: SoSurroundScale.h:44
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
SbVec3f cachedScale
Definition: SoSurroundScale.h:64
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
SoSFInt32 numNodesUpToContainer
Definition: SoSurroundScale.h:43
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
SbVec3f cachedTranslation
Definition: SoSurroundScale.h:66
SbBool cacheOK
Definition: SoSurroundScale.h:67
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
The SoTransformation class is the abstract base class for transformation nodes.To position and orient...
Definition: SoTransformation.h:29
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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