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SoGeometryShader.h
1 #ifndef COIN_SOGEOMETRYSHADER_H
2 #define COIN_SOGEOMETRYSHADER_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoShaderObject.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFInt32.h>
30 
31 // *************************************************************************
32 
33 class COIN_DLL_API SoGeometryShader : public SoShaderObject {
34  typedef SoShaderObject inherited;
36 
37 public:
38  static void initClass(void);
39  SoGeometryShader(void);
40  virtual ~SoGeometryShader();
41 
42  enum InputType {
45  TRIANGLES_IN
46  };
47 
48  enum OutputType {
51  TRIANGLE_STRIP_OUT
52  };
53 
57 
58  virtual void GLRender(SoGLRenderAction * action);
59 
60  static SbBool isSupported(SourceType sourceType);
61 
62 };
63 
64 #endif /* ! COIN_SOGEOMETRYSHADER_H */
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
Definition: SoGeometryShader.h:50
#define SO_NODE_HEADER(classname)
Definition: SoGeometryShader.h:43
Definition: SoGeometryShader.h:49
Definition: SoShaderObject.h:41
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
InputType
Definition: SoGeometryShader.h:42
SoSFEnum outputType
Definition: SoGeometryShader.h:55
The SoSFInt32 class is a container for a 32-bit integer value.This field is used where nodes...
Definition: SoSFInt32.h:30
SourceType
Definition: SoShaderObject.h:46
SoSFEnum inputType
Definition: SoGeometryShader.h:54
The SoGeometryShader class is used for loading geometry shader programs.See Shaders in Coin for more...
Definition: SoGeometryShader.h:33
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShaderObject.cpp:268
Definition: SoGeometryShader.h:44
SoSFInt32 maxEmit
Definition: SoGeometryShader.h:56
OutputType
Definition: SoGeometryShader.h:48
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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