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SoLocateHighlight.h
1 #ifndef COIN_SOLOCATEHIGHLIGHT_H
2 #define COIN_SOLOCATEHIGHLIGHT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoSeparator.h>
29 #include <Inventor/fields/SoSFColor.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 
32 class SoFullPath;
33 class SoLocateHighlightP;
34 
35 class COIN_DLL_API SoLocateHighlight : public SoSeparator {
36  typedef SoSeparator inherited;
37 
39 
40 public:
41  static void initClass(void);
42  SoLocateHighlight(void);
43 
44  enum Modes {
45  AUTO, ON, OFF
46  };
47 
48  enum Styles {
49  EMISSIVE, EMISSIVE_DIFFUSE
50  };
51 
55 
56  virtual void handleEvent(SoHandleEventAction * action);
57  virtual void GLRenderBelowPath(SoGLRenderAction * action);
58  virtual void GLRenderInPath(SoGLRenderAction * action);
59  static void turnOffCurrentHighlight(SoGLRenderAction * action);
60 
61 protected:
62  virtual ~SoLocateHighlight();
63  virtual void redrawHighlighted(SoAction * act, SbBool flag);
64 
65 private:
66 
67  static void turnoffcurrent(SoAction * action);
68  void setOverride(SoGLRenderAction * action);
69 
70  SoLocateHighlightP * pimpl;
71 };
72 
73 #endif // !COIN_SOLOCATEHIGHLIGHT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
SoSFEnum mode
Definition: SoLocateHighlight.h:54
#define SO_NODE_HEADER(classname)
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
The SoSFColor class is a container for an SbColor value.This field is used where nodes, engines or other field containers needs to store a single color value (i.e. Red + Green + Blue).
Definition: SoSFColor.h:31
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
SoSFColor color
Definition: SoLocateHighlight.h:52
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoSeparator.cpp:804
The SoFullPath class allows examination of hidden children in paths.SoPath allows only access from th...
Definition: SoFullPath.h:29
The SoLocateHighlight class highlights geometry under the cursor.Note: this node is supposed to draw ...
Definition: SoLocateHighlight.h:35
SoSFEnum style
Definition: SoLocateHighlight.h:53
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Modes
Definition: SoLocateHighlight.h:44
The SoHandleEventAction class distributes user events to the scene.This is the action used by the GUI...
Definition: SoHandleEventAction.h:37
Styles
Definition: SoLocateHighlight.h:48
Definition: SoLocateHighlight.h:45
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
Definition: SoSeparator.h:46
void setOverride(const SbBool state)
Definition: SoNode.cpp:689
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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