1 #ifndef COIN_SOGETMATRIXACTION_H 2 #define COIN_SOGETMATRIXACTION_H 27 #include <Inventor/actions/SoAction.h> 28 #include <Inventor/actions/SoSubAction.h> 29 #include <Inventor/tools/SbLazyPimplPtr.h> 30 #include <Inventor/SbViewportRegion.h> 31 #include <Inventor/SbRotation.h> 32 #include <Inventor/SbMatrix.h> 33 #include <Inventor/SbVec3f.h> 35 class SoGetMatrixActionP;
65 SbLazyPimplPtr<SoGetMatrixActionP> pimpl;
72 #endif // !COIN_SOGETMATRIXACTION_H static void initClass(void)
Definition: SoAction.cpp:366
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1263
The SbViewportRegion class is a viewport within a full window.The SbViewportRegion class contains inf...
Definition: SbViewportRegion.h:31