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SoTextureCoordinateReflectionMap.h
1 
2 #ifndef COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
3 #define COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
4 
5 /**************************************************************************\
6  *
7  * This file is part of the Coin 3D visualization library.
8  * Copyright (C) by Kongsberg Oil & Gas Technologies.
9  *
10  * This library is free software; you can redistribute it and/or
11  * modify it under the terms of the GNU General Public License
12  * ("GPL") version 2 as published by the Free Software Foundation.
13  * See the file LICENSE.GPL at the root directory of this source
14  * distribution for additional information about the GNU GPL.
15  *
16  * For using Coin with software that can not be combined with the GNU
17  * GPL, and for taking advantage of the additional benefits of our
18  * support services, please contact Kongsberg Oil & Gas Technologies
19  * about acquiring a Coin Professional Edition License.
20  *
21  * See http://www.coin3d.org/ for more information.
22  *
23  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
24  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
25  *
26 \**************************************************************************/
27 
28 #include <Inventor/nodes/SoSubNode.h>
29 #include <Inventor/nodes/SoTextureCoordinateFunction.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 #include <Inventor/SbVec4f.h>
32 #include <Inventor/SbVec3f.h>
33 
36 
38 
39 public:
40  static void initClass(void);
42 
43  virtual void doAction(SoAction * action);
44  virtual void GLRender(SoGLRenderAction * action);
45  virtual void pick(SoPickAction * action);
46  virtual void callback(SoCallbackAction * action);
47 
48 protected:
50 
51 private:
52  static const SbVec4f & generate(void *userdata,
53  const SbVec3f &p,
54  const SbVec3f &n);
55  static void handleTexgen(void *data);
56 
57 };
58 
59 #endif // !COIN_SOTEXTURECOORDINATEREFLECTION_MAP_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec4f.h:40
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition: SoTextureCoordinateFunction.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.This node is usually used along with a SoCubeMapTexture node...
Definition: SoTextureCoordinateReflectionMap.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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