24 #ifndef COIN_SOVRMLPIXELTEXTURE_H 25 #define COIN_SOVRMLPIXELTEXTURE_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/VRMLnodes/SoVRMLTexture.h> 29 #include <Inventor/fields/SoSFImage.h> 31 class SoVRMLPixelTextureP;
39 static void initClass(
void);
57 SoVRMLPixelTextureP * pimpl;
60 #endif // ! COIN_SOVRMLPIXELTEXTURE_H The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
#define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: Texture.cpp:80
The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..The detailed class do...
Definition: SoVRMLPixelTexture.h:33
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoVRMLTexture class is a superclass for VRML texture nodes.
Definition: SoVRMLTexture.h:31
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:33
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41