24 #ifndef COIN_SOVRMLVISIBILITYSENSOR_H 25 #define COIN_SOVRMLVISIBILITYSENSOR_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/nodes/SoNode.h> 29 #include <Inventor/fields/SoSFTime.h> 30 #include <Inventor/fields/SoSFBool.h> 31 #include <Inventor/fields/SoSFVec3f.h> 39 static void initClass(
void);
57 #endif // ! COIN_SOVRMLVISIBILITYSENSOR_H #define SO_NODE_HEADER(classname)
SoSFBool enabled
Definition: SoVRMLVisibilitySensor.h:44
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFVec3f center
Definition: SoVRMLVisibilitySensor.h:42
SoSFTime enterTime
Definition: SoVRMLVisibilitySensor.h:46
The SoSFBool class is a container for an SbBool value.This field is used where nodes, engines or other field containers needs to store a boolean on/off or TRUE/FALSE value, like for instance as the "on" field of the SoPointLight, SoSpotLight and SoDirectionalLight node classes.
Definition: SoSFBool.h:30
SoSFBool isActive
Definition: SoVRMLVisibilitySensor.h:48
SoSFVec3f size
Definition: SoVRMLVisibilitySensor.h:43
The SoVRMLVisibilitySensor class will generate events based on visibility.The detailed class document...
Definition: SoVRMLVisibilitySensor.h:33
SoSFTime exitTime
Definition: SoVRMLVisibilitySensor.h:47
The SoSFTime class is a container for an SbTime value.This field is used where nodes, engines or other field containers needs to store a single time representation.
Definition: SoSFTime.h:31
The SoSFVec3f class is a container for an SbVec3f vector.This field is used where nodes...
Definition: SoSFVec3f.h:31
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41