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SoBumpMap.h
1 #ifndef COIN_SOBUMPMAP_H
2 #define COIN_SOBUMPMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFImage.h>
29 #include <Inventor/fields/SoSFString.h>
30 #include <Inventor/fields/SoSFEnum.h>
31 #include <Inventor/elements/SoTextureImageElement.h>
32 
33 class SoFieldSensor;
34 class SoSensor;
35 class SoBumpMapP;
36 
37 class COIN_DLL_API SoBumpMap : public SoNode {
38  typedef SoNode inherited;
39 
41 
42 public:
43  static void initClass(void);
44  SoBumpMap(void);
45 
46  enum Wrap {
47  REPEAT = SoTextureImageElement::REPEAT,
48  CLAMP = SoTextureImageElement::CLAMP
49  };
50 
55 
56  virtual void doAction(SoAction * action);
57  virtual void GLRender(SoGLRenderAction * action);
58  virtual void callback(SoCallbackAction * action);
59  virtual void rayPick(SoRayPickAction * action);
60 
61 protected:
62  virtual ~SoBumpMap();
63 
64  virtual SbBool readInstance(SoInput * in, unsigned short flags);
65  virtual void notify(SoNotList * list);
66 
67 private:
68  SbBool loadFilename(void);
69  static void filenameSensorCB(void *, SoSensor *);
70 
71  SoBumpMapP * pimpl;
72 };
73 
74 #endif // !COIN_SOBUMPMAP_H
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
#define SO_NODE_HEADER(classname)
SoSFImage image
Definition: SoBumpMap.h:52
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum wrapT
Definition: SoBumpMap.h:54
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoBumpMap class is used to map a bump map onto subsequent shapes.SoBumpMap has support for two ty...
Definition: SoBumpMap.h:37
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoSFString filename
Definition: SoBumpMap.h:51
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Wrap
Definition: SoBumpMap.h:46
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:33
The SoInput class is an abstraction of file import functionality.This class takes care of most of the...
Definition: SoInput.h:52
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFEnum wrapS
Definition: SoBumpMap.h:53
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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