1 #ifndef COIN_SOPROFILE_H 2 #define COIN_SOPROFILE_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/fields/SoMFInt32.h> 29 #include <Inventor/fields/SoSFEnum.h> 30 #include <Inventor/elements/SoProfileElement.h> 41 static void initClass(
void);
44 START_FIRST = SoProfileElement::START_FIRST,
45 START_NEW = SoProfileElement::START_NEW,
46 ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT
59 virtual void getTrimCurve(
SoState * state, int32_t & numpoints,
60 float *& points,
int & floatspervec,
61 int32_t & numknots,
float *& knotvector) = 0;
62 virtual void getVertices(
SoState * state, int32_t & numvertices,
70 #endif // !COIN_SOPROFILE_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
Profile
Definition: SoProfile.h:43
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:870
The SoMFInt32 class is a container for 32-bit integer values.This field is used where nodes...
Definition: SoMFInt32.h:30
SoMFInt32 index
Definition: SoProfile.h:49
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
SoSFEnum linkage
Definition: SoProfile.h:50
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoProfile class is the abstract superclass for profile definitions.Node subclasses of SoProfile s...
Definition: SoProfile.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:841
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41