1 #ifndef COIN_SOGEOSEPARATOR_H 2 #define COIN_SOGEOSEPARATOR_H 27 #include <Inventor/tools/SbLazyPimplPtr.h> 28 #include <Inventor/nodes/SoSubNode.h> 29 #include <Inventor/nodes/SoSeparator.h> 30 #include <Inventor/SbMatrix.h> 31 #include <Inventor/fields/SoSFVec3d.h> 32 #include <Inventor/fields/SoMFString.h> 35 class SoGeoSeparatorP;
43 static void initClass(
void);
64 void applyTransformation(
SoAction * action);
67 SbLazyPimplPtr<SoGeoSeparatorP> pimpl;
72 #endif // COIN_SOGEOSEPARATOR_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
#define SO_NODE_HEADER(classname)
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSeparator.cpp:483
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
The SoGeoSeparator class is used to georeference a scene graph.FILE FORMAT/DEFAULTS: ...
Definition: SoGeoSeparator.h:37
The SoSFVec3d class is a container for an SbVec3d vector.This field is used where nodes...
Definition: SoSFVec3d.h:31
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
SoSFVec3d geoCoords
Definition: SoGeoSeparator.h:46
virtual void callback(SoCallbackAction *action)
Definition: SoSeparator.cpp:593
SoMFString geoSystem
Definition: SoGeoSeparator.h:47
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
The SoMFString class is a container for SbString values.This field is used where nodes, engines or other field containers needs to store arrays of strings.
Definition: SoMFString.h:31
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoSeparator.cpp:871
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoSeparator.cpp:930
virtual void rayPick(SoRayPickAction *action)
Definition: SoSeparator.cpp:846
The SoSeparator class is a state-preserving group node.Subgraphs parented by SoSeparator nodes will n...
Definition: SoSeparator.h:35
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41