1 #ifndef COIN_SOWINDOWELEMENT_H 2 #define COIN_SOWINDOWELEMENT_H 27 #include <Inventor/elements/SoSubElement.h> 53 static void set(
SoState * state,
void * window,
54 void * context,
void * display,
56 static void get(
SoState * state,
void *& window,
57 void *& context,
void * & display,
67 #endif // !COIN_SOWINDOWELEMENT_H void * window
Definition: SoWindowElement.h:61
void * display
Definition: SoWindowElement.h:63
static void initClass(void)
Definition: SoElement.cpp:507
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:609
virtual void push(SoState *state)
Definition: SoElement.cpp:570
void * context
Definition: SoWindowElement.h:62
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
SoGLRenderAction * glRenderAction
Definition: SoWindowElement.h:64
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoWindowElement class is used to store current window attributes.In Coin, this element is not API...
Definition: SoWindowElement.h:35
virtual void init(SoState *state)
Definition: SoElement.cpp:553
virtual SoElement * copyMatchInfo(void) const =0
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41