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SoJavaScriptEngine.h
1 #ifndef COIN_SOJAVASCRIPTENGINE_H
2 #define COIN_SOJAVASCRIPTENGINE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/misc/SoScriptEngine.h>
28 #include <Inventor/C/glue/spidermonkey.h>
29 #include <Inventor/lists/SbList.h>
30 
31 // *************************************************************************
32 
33 #define COIN_JAVASCRIPT_RUNTIME_MAXBYTES 4194304
34 
35 // *************************************************************************
36 
37 typedef void SoJSfield2jsvalFunc(JSContext *, const SoField *, jsval *);
38 typedef SbBool SoJSjsval2field2Func(JSContext *, const jsval, SoField *);
39 typedef JSObject * SoJSWrapperInitFunc(JSContext *, JSObject * obj);
40 
41 // *************************************************************************
42 
43 class COIN_DLL_API SoJavaScriptEngine : public SoScriptEngine {
44 
45 public:
46  SoJavaScriptEngine();
47  virtual ~SoJavaScriptEngine();
48 
49  virtual SbBool executeScript(const SbName & name,
50  const SbString & script) const;
51  virtual SbBool executeFile(const SbName & filename) const;
52  virtual SbBool executeFunction(const SbName &name, int argc,
53  const SoField * argv,
54  SoField * rval = NULL) const;
55 
56  virtual SbBool setScriptField(const SbName & name, const SoField * f) const;
57  virtual SbBool unsetScriptField(const SbName & name) const;
58  virtual SbBool getScriptField(const SbName & name, SoField * f) const;
59  virtual SbBool hasScriptField(const SbName & name) const;
60 
61  // Everything under here is javascript specific
62 
63  static SoJavaScriptEngine *getEngine(JSContext * cx);
64 
65  SbBool field2jsval(const SoField * f, jsval * v) const;
66  SbBool jsval2field(const jsval v, SoField * f) const;
67  void enableAutoNodeUnref(SbBool onoff);
68  SbBool getAutoNodeUnrefState(void) const;
69 
70  static SbBool init(uint32_t maxbytes = COIN_JAVASCRIPT_RUNTIME_MAXBYTES);
71  static void shutdown(void);
72  static SbBool debug(void);
73 
74  static JSRuntime * getRuntime(void);
75  JSContext * getContext(void) const;
76  JSObject * getGlobal(void) const;
77 
78  void addHandler(const SoType & type, SoJSWrapperInitFunc * init,
79  SoJSfield2jsvalFunc * field2jsval,
80  SoJSjsval2field2Func * jsval2field);
81 
82 protected:
83  static void setRuntime(JSRuntime * runtime);
84  void setContext(JSContext * context);
85  void setGlobal(JSObject * global);
86 
87 private:
88  class SoJavaScriptEngineP * pimpl;
89  friend class SoJavaScriptEngineP;
90 };
91 
92 #endif // !COIN_SOJAVASCRIPTENGINE_H
The SoField class is the top-level abstract base class for fields.Fields is the mechanism used throug...
Definition: SoField.h:38
The SbString class is a string class with convenience functions for string operations.This is the class used for storing and working with character strings. It automatically takes care of supporting all the "bookkeeping" tasks usually associated with working with character strings, like memory allocation and deallocation etc.
Definition: SbString.h:42
The SoType class is the basis for the run-time type system in Coin.Many of the classes in the Coin li...
Definition: SoType.h:50
The SbName class stores strings by reference.The class is used by Coin for storing keywords...
Definition: SbName.h:31

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