1 #ifndef COIN_SOBUMPMAP_H 2 #define COIN_SOBUMPMAP_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/fields/SoSFImage.h> 29 #include <Inventor/fields/SoSFString.h> 30 #include <Inventor/fields/SoSFEnum.h> 31 #include <Inventor/elements/SoTextureImageElement.h> 43 static void initClass(
void);
47 REPEAT = SoTextureImageElement::REPEAT,
48 CLAMP = SoTextureImageElement::CLAMP
68 SbBool loadFilename(
void);
69 static void filenameSensorCB(
void *,
SoSensor *);
74 #endif // !COIN_SOBUMPMAP_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:36
The SoRayPickAction class does ray intersection with scene graphs.For interaction with the scene grap...
Definition: SoRayPickAction.h:41
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:439
#define SO_NODE_HEADER(classname)
SoSFImage image
Definition: SoBumpMap.h:52
The SoSFString class is a container for an SbString.This field is used where nodes, engines or other field containers needs to store a single string.
Definition: SoSFString.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoSFEnum wrapT
Definition: SoBumpMap.h:54
The SoSFEnum class is a container for an enum value.This field is used where nodes, engines or other field containers needs to store one particular value out of an enumerated set.
Definition: SoSFEnum.h:31
The SoBumpMap class is used to map a bump map onto subsequent shapes.SoBumpMap has support for two ty...
Definition: SoBumpMap.h:37
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1115
SoSFString filename
Definition: SoBumpMap.h:51
The SoSensor class is the abstract base class for all sensors.Sensors is a mechanism in Coin for sche...
Definition: SoSensor.h:34
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1466
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
Wrap
Definition: SoBumpMap.h:46
The SoFieldSensor class detects changes to a field.Attach a field to a sensor of this type to put it ...
Definition: SoFieldSensor.h:29
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoSFImage class is used to store pixel images.The SoSFImage class provides storage for inline 2D ...
Definition: SoSFImage.h:33
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
SoSFEnum wrapS
Definition: SoBumpMap.h:53
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41