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SoVRMLVertexPoint.h
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23 
24 #ifndef COIN_SOVRMLVERTEXPOINT_H
25 #define COIN_SOVRMLVERTEXPOINT_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
32 
33 class COIN_DLL_API SoVRMLVertexPoint : public SoVRMLGeometry
34 {
35  typedef SoVRMLGeometry inherited;
37 
38 public:
39  static void initClass(void);
40 
43 
44  virtual void doAction(SoAction * action);
45  virtual void GLRender(SoGLRenderAction * action);
46  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
47  virtual void callback(SoCallbackAction * action);
48  virtual void pick(SoPickAction * action);
49  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
50 
51  virtual void notify(SoNotList * list);
52 
53 protected:
54  SoVRMLVertexPoint(void);
55  virtual ~SoVRMLVertexPoint();
56 
57  virtual SbBool shouldGLRender(SoGLRenderAction * action);
58  virtual void computeBBox(SoAction * action, SbBox3f & box,
59  SbVec3f & center);
60 }; // class SoVRMLVertexPoint
61 
62 #endif // ! COIN_SOVRMLVERTEXPOINT_H
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:164
SoSFNode color
Definition: SoVRMLVertexPoint.h:42
SoSFNode coord
Definition: SoVRMLVertexPoint.h:41
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:423
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:106
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:32
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.This box abstraction class ...
Definition: SbBox3f.h:37
The SoPickAction class is the base class for picking actions.The basis for all interaction features t...
Definition: SoPickAction.h:34
The SoSFNode class is a container for a single node.This field container stores a pointer to a Coin n...
Definition: SoSFNode.h:38
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:68
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoVRMLVertexPoint class is a superclass for point based VRML shapes.
Definition: SoVRMLVertexPoint.h:33
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:34
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.If this action is applied to a path or scene graph root, it will calculate the bounding box and the center point of the geometry contained within the scene.
Definition: SoGetBoundingBoxAction.h:36
The SoCallbackAction class invokes callbacks at specific nodes.This action has mechanisms for trackin...
Definition: SoCallbackAction.h:71
The SoShape class is the superclass for geometry shapes.The node types which have actual geometry to ...
Definition: SoShape.h:43
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:41

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