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SoPickedPoint.h
1 #ifndef COIN_SOPICKEDPOINT_H
2 #define COIN_SOPICKEDPOINT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
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19  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
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25 \**************************************************************************/
26 
27 #include <Inventor/SbBasic.h>
28 #include <Inventor/SbVec3f.h>
29 #include <Inventor/SbVec4f.h>
30 #include <Inventor/lists/SoDetailList.h>
31 #include <Inventor/SbViewportRegion.h>
32 
33 class SoPath;
34 class SoDetail;
35 class SoNode;
36 class SoState;
37 class SbMatrix;
38 
39 class COIN_DLL_API SoPickedPoint {
40 public:
41  SoPickedPoint(const SoPickedPoint & pp);
42  SoPickedPoint(const SoPath * const path, SoState * const state,
43  const SbVec3f & objSpacePoint);
44  ~SoPickedPoint();
45  SoPickedPoint *copy() const;
46  const SbVec3f &getPoint() const;
47  const SbVec3f &getNormal() const;
48  const SbVec4f &getTextureCoords() const;
49  int getMaterialIndex() const;
50  SoPath *getPath() const;
51  SbBool isOnGeometry() const;
52  const SoDetail *getDetail(const SoNode * const node = NULL) const;
53  const SbMatrix &getObjectToWorld(const SoNode * const node = NULL) const;
54  const SbMatrix &getWorldToObject(const SoNode * const node = NULL) const;
55  const SbMatrix &getObjectToImage(const SoNode * const node = NULL) const;
56  const SbMatrix &getImageToObject(const SoNode * const node = NULL) const;
57  SbVec3f getObjectPoint(const SoNode * const node = NULL) const;
58  SbVec3f getObjectNormal(const SoNode * const node = NULL) const;
59  SbVec4f getObjectTextureCoords(const SoNode * const node = NULL) const;
60 
61  void setObjectNormal(const SbVec3f &normal);
62  void setObjectTextureCoords(const SbVec4f &texCoords);
63  void setMaterialIndex(const int index);
64  void setDetail(SoDetail * detail, SoNode * node);
65 
66 private:
67 
68  SbVec3f point, objPoint;
69  SbVec3f normal, objNormal;
70  SbVec4f texCoords, objTexCoords;
71  int materialIndex;
72  SoPath *path;
73  SbBool onGeometry;
74  SoDetailList detailList;
75  SoState *state;
76  SbViewportRegion viewport;
77 
78  class SoGetMatrixAction *getMatrixAction() const;
79  void applyMatrixAction(const SoNode * const node) const;
80 };
81 
82 #endif // !COIN_SOPICKEDPOINT_H
The SbVec4f class is a 4 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec4f.h:40
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:37
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
The SoPickedPoint class is used for specifying picked points.It holds miscellaneous information about...
Definition: SoPickedPoint.h:39
The SoDetailList class is a container for pointers to SoDetail objects.This list class will delete th...
Definition: SoDetailList.h:31
The SbViewportRegion class is a viewport within a full window.The SbViewportRegion class contains inf...
Definition: SbViewportRegion.h:31
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30

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