1 #ifndef COIN_SBSPHEREPLANEPROJECTOR_H 2 #define COIN_SBSPHEREPLANEPROJECTOR_H 27 #include <Inventor/projectors/SbSphereSectionProjector.h> 34 const SbBool orienttoeye = TRUE);
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
46 const SbVec3f & point2,
const SbBool tol2);
49 #endif // !COIN_SBSPHEREPLANEPROJECTOR_H The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
The SbSphere class is a representation of a sphere.This class is used within many other classes in Co...
Definition: SbSphere.h:33
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
The SbSpherePlaneProjector class projects 2D points to a half-sphere and a plane.This projector uses ...
Definition: SbSpherePlaneProjector.h:29
virtual SbProjector * copy(void) const
Definition: SbSphereSectionProjector.cpp:98
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition: SbSphereSectionProjector.cpp:137
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
The SbSphereSectionProjector projects 2D points to a sliced sphere.The projection sphere for this cla...
Definition: SbSphereSectionProjector.h:30
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
virtual SbVec3f project(const SbVec2f &point)
Definition: SbSphereSectionProjector.cpp:105