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SoGLModelMatrixElement.h
1 #ifndef COIN_SOGLMODELMATRIXELEMENT_H
2 #define COIN_SOGLMODELMATRIXELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
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19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoModelMatrixElement.h>
28 
29 class COIN_DLL_API SoGLModelMatrixElement : public SoModelMatrixElement {
31 
32  SO_ELEMENT_HEADER(SoGLModelMatrixElement);
33 public:
34  static void initClass(void);
35 protected:
36  virtual ~SoGLModelMatrixElement();
37 
38 public:
39  virtual void init(SoState * state);
40 
41  virtual void push(SoState * state);
42  virtual void pop(SoState * state,
43  const SoElement * prevTopElement);
44 
45 protected:
46  virtual void makeEltIdentity();
47  virtual void setElt(const SbMatrix & matrix);
48  virtual void multElt(const SbMatrix & matrix);
49 
50  virtual void translateEltBy(const SbVec3f & translation);
51  virtual void rotateEltBy(const SbRotation & translation);
52  virtual void scaleEltBy(const SbVec3f & scaleFactor);
53  virtual SbMatrix pushMatrixElt();
54  virtual void popMatrixElt(const SbMatrix & matrix);
55 
56 private:
57  SoState * state;
58  uint32_t viewEltNodeId;
59  SbBool stackoverflow;
60 };
61 
62 #endif // !COIN_SOGLMODELMATRIXELEMENT_H
virtual void scaleEltBy(const SbVec3f &scaleFactor)
Definition: SoModelMatrixElement.cpp:391
virtual void translateEltBy(const SbVec3f &translation)
Definition: SoModelMatrixElement.cpp:365
virtual void multElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:354
virtual void popMatrixElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:415
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
The SoGLModelMatrixElement class is yet to be documented.FIXME: write doc.
Definition: SoGLModelMatrixElement.h:29
virtual void makeEltIdentity(void)
Definition: SoModelMatrixElement.cpp:332
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void init(SoState *state)
Definition: SoModelMatrixElement.cpp:422
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoModelMatrixElement class is used to manage the current transformation.SoModelMatrixElement cont...
Definition: SoModelMatrixElement.h:31
The SbMatrix class is a 4x4 dimensional representation of a matrix.SbMatrix is used by many other cla...
Definition: SbMatrix.h:37
static void initClass(void)
Definition: SoModelMatrixElement.cpp:86
virtual SbMatrix pushMatrixElt(void)
Definition: SoModelMatrixElement.cpp:404
virtual void push(SoState *state)
Definition: SoModelMatrixElement.cpp:433
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585
virtual void setElt(const SbMatrix &matrix)
Definition: SoModelMatrixElement.cpp:343
virtual void rotateEltBy(const SbRotation &rotation)
Definition: SoModelMatrixElement.cpp:378

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