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SoGLTextureCoordinateElement.h
1 #ifndef COIN_SOGLTEXTURECOORDINATEELEMENT_H
2 #define COIN_SOGLTEXTURECOORDINATEELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoTextureCoordinateElement.h>
28 
29 typedef void SoTexCoordTexgenCB(void * data);
30 
33 
34  SO_ELEMENT_HEADER(SoGLTextureCoordinateElement);
35 public:
36  static void initClass(void);
37 protected:
39 
40 public:
41  virtual void init(SoState * state);
42  virtual void push(SoState * state);
43  virtual void pop(SoState * state,
44  const SoElement * prevTopElement);
45 
46  static void setTexGen(SoState * const state, SoNode * const node,
47  SoTexCoordTexgenCB * const texgenFunc,
48  void * const texgenData = NULL,
49  SoTextureCoordinateFunctionCB * const func = NULL,
50  void * const funcData = NULL);
51 
52  virtual CoordType getType() const;
53 
54  static const SoGLTextureCoordinateElement *
55  getInstance(SoState * const state);
56 
57  void send(const int index) const;
58  void send(const int index, const SbVec3f &c, const SbVec3f &n) const;
59 
60  void initMulti(SoState * state) const;
61 
62 protected:
63  virtual void setElt(SoTexCoordTexgenCB *func,
64  void *data = NULL);
65 
66 private:
67  SoTexCoordTexgenCB *texgenCB;
68 
69  class PImpl;
70  PImpl * pimpl;
71 
72  void doCallback() const;
73 };
74 
75 #endif // !COIN_SOGLTEXTURECOORDINATEELEMENT_H
virtual void push(SoState *state)
Definition: SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoTextureCoordinateElement.cpp:431
The SoGLTextureCoordinateElement class stores the current gltexture coordinates.
Definition: SoGLTextureCoordinateElement.h:31
virtual CoordType getType(void) const
FIXME: write doc.
Definition: SoTextureCoordinateElement.cpp:423
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
static const SoTextureCoordinateElement * getInstance(SoState *const state)
FIXME: write doc.
Definition: SoTextureCoordinateElement.cpp:276
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
The SoTextureCoordinateElement class is yet to be documented.FIXME: write doc.
Definition: SoTextureCoordinateElement.h:41
CoordType
Definition: SoTextureCoordinateElement.h:52
static void initClass(void)
Definition: SoTextureCoordinateElement.cpp:133
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585

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