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SoGLTextureEnabledElement.h
1 #ifndef COIN_SOGLTEXTUREENABLEDELEMENT_H
2 #define COIN_SOGLTEXTUREENABLEDELEMENT_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/elements/SoTextureEnabledElement.h>
28 
31 
32  SO_ELEMENT_HEADER(SoGLTextureEnabledElement);
33 public:
34  static void initClass(void);
35 protected:
36  virtual ~SoGLTextureEnabledElement();
37 
38 public:
39 
40  enum Mode {
41  DISABLED,
42  TEXTURE2D,
43  RECTANGLE,
44  CUBEMAP
45  };
46  virtual void init(SoState * state);
47 
48  virtual void push(SoState * state);
49  virtual void pop(SoState * state,
50  const SoElement * prevTopElement);
51 
52  static void set(SoState * const state, SoNode * const node,
53  const SbBool enabled);
54  static void set(SoState * const state, const SbBool enabled);
55 
56  static SbBool get(SoState * const state);
57  static SbBool getDefault(void);
58 
59  virtual void setElt(int32_t value);
60 
61  static void enableRectangle(SoState * state, SoNode * node);
62  static void enableCubeMap(SoState * state, SoNode * node);
63  static Mode getMode(SoState * state);
64 
65 private:
66  void updategl(void);
67  void updategl(const Mode newvalue, const Mode oldvalue);
68 };
69 
70 #endif // !COIN_SOGLTEXTUREENABLEDELEMENT_H
static SbBool getDefault(void)
Definition: SoTextureEnabledElement.cpp:87
virtual void push(SoState *state)
Definition: SoElement.cpp:570
virtual void init(SoState *state)
FIXME: write doc.
Definition: SoTextureEnabledElement.cpp:69
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
SoElement is the abstract base class for all elements.
Definition: SoElement.h:34
The SoState class manages the Coin scenegraph traversal state data.The SoState class is used by actio...
Definition: SoState.h:35
virtual void setElt(int32_t value)
FIXME: write doc.
Definition: SoTextureEnabledElement.cpp:93
The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not...
Definition: SoGLTextureEnabledElement.h:29
The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not...
Definition: SoTextureEnabledElement.h:29
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition: SoElement.cpp:585

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