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SbSphereSectionProjector.h
1 #ifndef COIN_SBSPHERESECTIONPROJECTOR_H
2 #define COIN_SBSPHERESECTIONPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
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25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbSphereProjector.h>
28 #include <Inventor/SbPlane.h>
29 
30 class COIN_DLL_API SbSphereSectionProjector : public SbSphereProjector {
32 
33 public:
34  SbSphereSectionProjector(const float edgetol = 0.9f,
35  const SbBool orienttoeye = TRUE);
37  const float edgetol = 0.9f,
38  const SbBool orienttoeye = TRUE);
39 
40  virtual SbProjector * copy(void) const;
41  virtual SbVec3f project(const SbVec2f & point);
42  virtual SbRotation getRotation(const SbVec3f & point1,
43  const SbVec3f & point2);
44  void setTolerance(const float edgetol);
45  float getTolerance(void) const;
46  void setRadialFactor(const float rad = 0.0f);
47  float getRadialFactor(void) const;
48  SbBool isWithinTolerance(const SbVec3f & point);
49 
50 protected:
51  virtual void setupTolerance(void);
52 
53  float tolerance;
54  float tolDist;
55  float radialFactor;
58  float planeDist;
60 
61 private:
62  float sqrtoldist;
63 };
64 
65 #endif // !COIN_SBSPHERESECTIONPROJECTOR_H
The SbVec2f class is a 2 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec2f.h:39
virtual SbProjector * copy(void) const =0
The SbSphere class is a representation of a sphere.This class is used within many other classes in Co...
Definition: SbSphere.h:33
The SbProjector class is the abstract base projector class.Projectors are used in the Coin library fo...
Definition: SbProjector.h:34
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.The sphere projectors map 2D points to various surface types based on spherical shapes.
Definition: SbSphereProjector.h:31
float radialFactor
Definition: SbSphereSectionProjector.h:55
virtual SbVec3f project(const SbVec2f &point)=0
SbVec3f planePoint
Definition: SbSphereSectionProjector.h:56
SbVec3f planeDir
Definition: SbSphereSectionProjector.h:57
The SbRotation class represents a rotation in 3D space.SbRotation is used extensively throughout the ...
Definition: SbRotation.h:33
The SbSphereSectionProjector projects 2D points to a sliced sphere.The projection sphere for this cla...
Definition: SbSphereSectionProjector.h:30
The SbVec3f class is a 3 dimensional vector with floating point coordinates.This vector class is used...
Definition: SbVec3f.h:40
float tolDist
Definition: SbSphereSectionProjector.h:54
float tolerance
Definition: SbSphereSectionProjector.h:53
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
float planeDist
Definition: SbSphereSectionProjector.h:58
The SbPlane class represents a plane in 3D space.SbDPPlane is used by many other classes in Coin...
Definition: SbPlane.h:34
SbPlane tolPlane
Definition: SbSphereSectionProjector.h:59

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