Top | ![]() |
![]() |
![]() |
![]() |
ClutterActor * | mx_item_view_new () |
void | mx_item_view_set_model () |
ClutterModel * | mx_item_view_get_model () |
void | mx_item_view_set_item_type () |
GType | mx_item_view_get_item_type () |
void | mx_item_view_add_attribute () |
void | mx_item_view_freeze () |
void | mx_item_view_thaw () |
void | mx_item_view_set_factory () |
MxItemFactory * | mx_item_view_get_factory () |
GObject ╰── GInitiallyUnowned ╰── ClutterActor ╰── MxWidget ╰── MxGrid ╰── MxItemView
MxItemView implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface, MxStylable, MxScrollable and MxFocusable.
MxItemView is a flow layout container driven by a ClutterModel. Children are created for each row in the model, either by creating actors from the supplied ClutterActor derived type, or from a MxItemFactory.
Data is set on the children by mapping columns in the model to object properties on the children.
void mx_item_view_set_model (MxItemView *item_view
,ClutterModel *model
);
Set the model used by the MxItemView
ClutterModel *
mx_item_view_get_model (MxItemView *item_view
);
Get the model currently used by the MxItemView
void mx_item_view_set_item_type (MxItemView *item_view
,GType item_type
);
Set the item type used to create items representing each row in the model
GType
mx_item_view_get_item_type (MxItemView *item_view
);
Get the item type currently being used to create items
void mx_item_view_add_attribute (MxItemView *item_view
,const gchar *attribute
,gint column
);
Adds an attribute mapping between the current model and the objects from the cell renderer.
void
mx_item_view_freeze (MxItemView *item_view
);
Freeze the view. This means that the view will not act on changes to the model until it is thawed. Call mx_item_view_thaw to thaw the view
void
mx_item_view_thaw (MxItemView *item_view
);
Thaw the view. This means that the view will now act on changes to the model.
void mx_item_view_set_factory (MxItemView *item_view
,MxItemFactory *factory
);
Sets factory
to be the factory used for creating new items
MxItemFactory *
mx_item_view_get_factory (MxItemView *item_view
);
Gets the MxItemFactory used for creating new items.
typedef struct _MxItemView MxItemView;
The contents of the this structure are private and should only be accessed through the public API.