37 #ifndef vtkSplineFilter_h 38 #define vtkSplineFilter_h 40 #include "vtkFiltersGeneralModule.h" 43 #define VTK_SUBDIVIDE_SPECIFIED 0 44 #define VTK_SUBDIVIDE_LENGTH 1 46 #define VTK_TCOORDS_OFF 0 47 #define VTK_TCOORDS_FROM_NORMALIZED_LENGTH 1 48 #define VTK_TCOORDS_FROM_LENGTH 2 49 #define VTK_TCOORDS_FROM_SCALARS 3 75 vtkSetClampMacro(MaximumNumberOfSubdivisions,
int,1,
VTK_INT_MAX);
76 vtkGetMacro(MaximumNumberOfSubdivisions,
int);
84 vtkGetMacro(Subdivide,
int);
89 const char *GetSubdivideAsString();
98 vtkSetClampMacro(NumberOfSubdivisions,
int,1,
VTK_INT_MAX);
99 vtkGetMacro(NumberOfSubdivisions,
int);
109 vtkGetMacro(Length,
double);
130 vtkGetMacro(GenerateTCoords,
int);
139 const char *GetGenerateTCoordsAsString();
149 vtkSetClampMacro(TextureLength,
double,0.000001,
VTK_INT_MAX);
150 vtkGetMacro(TextureLength,
double);
160 int MaximumNumberOfSubdivisions;
162 int NumberOfSubdivisions;
169 double TextureLength;
#define VTK_SUBDIVIDE_SPECIFIED
void SetGenerateTCoordsToOff()
Control whether and how texture coordinates are produced.
#define VTK_TCOORDS_FROM_LENGTH
represent and manipulate point attribute data
generate uniformly subdivided polylines from a set of input polyline using a vtkSpline ...
represent and manipulate cell attribute data
dynamic, self-adjusting array of float
#define VTK_TCOORDS_FROM_NORMALIZED_LENGTH
void SetSubdivideToLength()
Specify how the number of subdivisions is determined.
static vtkPolyDataAlgorithm * New()
void SetSubdivideToSpecified()
Specify how the number of subdivisions is determined.
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
spline abstract class for interpolating splines
#define VTK_TCOORDS_FROM_SCALARS
object to represent cell connectivity
void SetGenerateTCoordsToNormalizedLength()
Control whether and how texture coordinates are produced.
#define VTK_SUBDIVIDE_LENGTH
void SetGenerateTCoordsToUseScalars()
Control whether and how texture coordinates are produced.
void SetGenerateTCoordsToUseLength()
Control whether and how texture coordinates are produced.
represent and manipulate 3D points
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.