31 #ifndef vtkAngleRepresentation3D_h 32 #define vtkAngleRepresentation3D_h 34 #include "vtkInteractionWidgetsModule.h" 74 void GetPoint1WorldPosition(
double pos[3]) VTK_OVERRIDE;
75 void GetCenterWorldPosition(
double pos[3]) VTK_OVERRIDE;
76 void GetPoint2WorldPosition(
double pos[3]) VTK_OVERRIDE;
77 virtual
void SetPoint1WorldPosition(
double pos[3]);
78 void SetPoint1DisplayPosition(
double pos[3]) VTK_OVERRIDE;
79 virtual
void SetCenterWorldPosition(
double pos[3]);
80 void SetCenterDisplayPosition(
double pos[3]) VTK_OVERRIDE;
81 virtual
void SetPoint2WorldPosition(
double pos[3]);
82 void SetPoint2DisplayPosition(
double pos[3]) VTK_OVERRIDE;
83 void GetPoint1DisplayPosition(
double pos[3]) VTK_OVERRIDE;
84 void GetCenterDisplayPosition(
double pos[3]) VTK_OVERRIDE;
85 void GetPoint2DisplayPosition(
double pos[3]) VTK_OVERRIDE;
104 virtual
void SetTextActorScale(
double scale[3] );
105 virtual
double * GetTextActorScale();
112 void BuildRepresentation() VTK_OVERRIDE;
118 void ReleaseGraphicsResources(
vtkWindow *w) VTK_OVERRIDE;
119 int RenderOpaqueGeometry(
vtkViewport*) VTK_OVERRIDE;
120 int RenderTranslucentPolygonalGeometry(
vtkViewport*) VTK_OVERRIDE;
121 int HasTranslucentPolygonalGeometry() VTK_OVERRIDE;
142 bool ScaleInitialized;
143 double TextPosition[3];
represents an object (geometry & properties) in a rendered scene
abstract specification for Viewports
represent surface properties of a geometric object
represent the vtkAngleWidget
window superclass for vtkRenderWindow
a simple class to control print indentation
represent the vtkAngleWidget
void PrintSelf(ostream &os, vtkIndent indent) override
Standard VTK methods.
represent text properties.
create a line defined by two end points
map vtkPolyData to graphics primitives
a subclass of actor that always faces the camera
virtual double GetAngle()=0
This representation and all subclasses must keep an angle (in degrees) consistent with the state of t...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...