64 #ifndef vtkPointWidget_h 65 #define vtkPointWidget_h 67 #include "vtkInteractionWidgetsModule.h" 95 {this->Superclass::PlaceWidget();}
96 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
97 double zmin,
double zmax) VTK_OVERRIDE
98 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
113 {this->Cursor3D->SetFocalPoint(x,y,z);}
115 {this->SetPosition(x[0],x[1],x[2]);}
117 {
return this->Cursor3D->GetFocalPoint();}
119 {this->Cursor3D->GetFocalPoint(xyz);}
125 {this->Cursor3D->SetOutline(o);}
127 {
return this->Cursor3D->GetOutline();}
129 {this->Cursor3D->OutlineOn();}
131 {this->Cursor3D->OutlineOff();}
137 {this->Cursor3D->SetXShadows(o);}
139 {
return this->Cursor3D->GetXShadows();}
141 {this->Cursor3D->XShadowsOn();}
143 {this->Cursor3D->XShadowsOff();}
149 {this->Cursor3D->SetYShadows(o);}
151 {
return this->Cursor3D->GetYShadows();}
153 {this->Cursor3D->YShadowsOn();}
155 {this->Cursor3D->YShadowsOff();}
161 {this->Cursor3D->SetZShadows(o);}
163 {
return this->Cursor3D->GetZShadows();}
165 {this->Cursor3D->ZShadowsOn();}
167 {this->Cursor3D->ZShadowsOff();}
175 { this->Cursor3D->SetTranslationMode(
mode); this->Cursor3D->Update(); }
177 {
return this->Cursor3D->GetTranslationMode(); }
179 { this->SetTranslationMode(1); }
181 { this->SetTranslationMode(0); }
220 vtkSetClampMacro(HotSpotSize,
double,0.0,1.0);
221 vtkGetMacro(HotSpotSize,
double);
248 virtual void OnMouseMove();
249 virtual void OnLeftButtonDown();
250 virtual void OnLeftButtonUp();
251 virtual void OnMiddleButtonDown();
252 virtual void OnMiddleButtonUp();
253 virtual void OnRightButtonDown();
254 virtual void OnRightButtonUp();
260 void Highlight(
int highlight);
270 void Translate(
double *p1,
double *p2);
271 void Scale(
double *p1,
double *p2,
int X,
int Y);
272 void MoveFocus(
double *p1,
double *p2);
279 void CreateDefaultProperties();
283 int DetermineConstraintAxis(
int constraint,
double *x);
284 int WaitingForMotion;
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
Handles the char widget activation event.
virtual void SetEnabled(int)
Methods for turning the interactor observer on and off, and determining its state.
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
a simple class to control print indentation
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
generate a 3D cursor representation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...