29 #ifndef vtkTextMapper_h 30 #define vtkTextMapper_h 32 #include "vtkRenderingCoreModule.h" 72 vtkSetStringMacro(Input)
96 virtual int SetConstrainedFontSize(
vtkViewport*,
int targetWidth,
int targetHeight);
107 static int SetMultipleConstrainedFontSize(
vtkViewport*,
108 int targetWidth,
int targetHeight,
111 int* maxResultingSize);
119 int *stringSize,
float sizeFactor=0.0);
120 static int SetMultipleRelativeFontSize(
vtkViewport *viewport,
122 int nbOfMappers,
int *winSize,
123 int *stringSize,
float sizeFactor);
142 void UpdateImage(
int dpi);
vtkTypeUInt32 vtkMTimeType
virtual void RenderOverlay(vtkViewport *, vtkActor2D *)
abstract specification for Viewports
vtkMTimeType GetMTime() override
Override Modifiedtime as we have added Clipping planes.
a actor that draws 2D data
record modification and/or execution time
concrete dataset represents vertices, lines, polygons, and triangle strips
window superclass for vtkRenderWindow
a simple class to control print indentation
topologically and geometrically regular array of data
handles properties associated with a texture map
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
represent text properties.
Allocate and hold a VTK object.
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this mapper.
void ShallowCopy(vtkAbstractMapper *m)
Make a shallow copy of this mapper.
static vtkAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract class specifies interface for objects which render 2D actors
draw vtkPolyData onto the image plane
represent and manipulate 3D points