35 #ifndef vtkTransform2D_h 36 #define vtkTransform2D_h 38 #include "vtkCommonTransformsModule.h" 66 void Translate(
double x,
double y);
74 void Rotate(
double angle);
80 void Scale(
double x,
double y);
81 void Scale(
const double s[2]) { this->
Scale(s[0], s[1]); }
82 void Scale(
const float s[2]) { this->
Scale(s[0], s[1]); }
88 this->SetMatrix(matrix->
GetData()); }
89 void SetMatrix(
const double elements[9]);
105 void GetPosition(
double pos[2]);
108 this->GetPosition(temp);
109 pos[0] =
static_cast<float>(temp[0]);
110 pos[1] =
static_cast<float>(temp[1]); }
119 void GetScale(
double pos[2]);
122 this->GetScale(temp);
123 pos[0] =
static_cast<float>(temp[0]);
124 pos[1] =
static_cast<float>(temp[1]); }
150 void TransformPoints(const
float *inPts,
float *outPts,
int n);
157 void TransformPoints(const
double *inPts,
double *outPts,
int n);
170 void InverseTransformPoints(const
float *inPts,
float *outPts,
int n);
177 void InverseTransformPoints(const
double *inPts,
double *outPts,
int n);
191 void MultiplyPoint(const
float in[3],
float out[3]) {
192 this->GetMatrix()->MultiplyPoint(in,out);};
194 this->GetMatrix()->MultiplyPoint(in,out);};
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTypeUInt32 vtkMTimeType
a simple class to control print indentation
represent and manipulate 2D points
virtual vtkMTimeType GetMTime()
Return this object's modified time.
double * GetData()
Return a pointer to the first element of the matrix (double[9]).
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
represent and manipulate 3x3 transformation matrices