49 #ifndef vtkInteractorStyleTerrain_h 50 #define vtkInteractorStyleTerrain_h 52 #include "vtkInteractionStyleModule.h" 76 void OnLeftButtonDown() VTK_OVERRIDE;
77 void OnLeftButtonUp() VTK_OVERRIDE;
78 void OnMiddleButtonDown() VTK_OVERRIDE;
79 void OnMiddleButtonUp() VTK_OVERRIDE;
80 void OnRightButtonDown() VTK_OVERRIDE;
81 void OnRightButtonUp() VTK_OVERRIDE;
87 void OnChar() VTK_OVERRIDE;
91 void Rotate() VTK_OVERRIDE;
92 void Pan() VTK_OVERRIDE;
93 void Dolly() VTK_OVERRIDE;
100 vtkGetMacro(LatLongLines,
int);
116 void SelectRepresentation();
117 void CreateLatLong();
represents an object (geometry & properties) in a rendered scene
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
manipulate camera in scene with natural view up (e.g., terrain)
create a polygonal sphere centered at the origin
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
map vtkPolyData to graphics primitives
provide event-driven interface to the rendering window (defines trackball mode)
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.