34 #ifndef vtkProp3DFollower_h 35 #define vtkProp3DFollower_h 37 #include "vtkRenderingCoreModule.h" 96 void ReleaseGraphicsResources(
vtkWindow*) VTK_OVERRIDE;
102 void ComputeMatrix() VTK_OVERRIDE;
107 void ShallowCopy(
vtkProp *prop) VTK_OVERRIDE;
112 double *GetBounds() VTK_OVERRIDE;
119 void InitPathTraversal() VTK_OVERRIDE;
abstract superclass for all actors, volumes and annotations
represent and manipulate 4x4 transformation matrices
abstract specification for Viewports
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
represents an 3D object for placement in a rendered scene
window superclass for vtkRenderWindow
virtual int RenderVolumetricGeometry(vtkViewport *)
a list of nodes that form an assembly path
a simple class to control print indentation
a virtual camera for 3D rendering
a vtkProp3D that always faces the camera
abstract class specifies interface to map data to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...