29 #ifndef vtkSliderRepresentation3D_h 30 #define vtkSliderRepresentation3D_h 32 #include "vtkInteractionWidgetsModule.h" 75 void SetPoint1InWorldCoordinates(
double x,
double y,
double z);
88 void SetPoint2InWorldCoordinates(
double x,
double y,
double z);
105 vtkSetClampMacro(SliderShape,
int,SphereShape,CylinderShape);
106 vtkGetMacro(SliderShape,
int);
107 void SetSliderShapeToSphere() { this->SetSliderShape(SphereShape); }
118 vtkGetMacro(Rotation,
double);
151 void StartWidgetInteraction(
double eventPos[2]) VTK_OVERRIDE;
152 void WidgetInteraction(
double newEventPos[2]) VTK_OVERRIDE;
153 void Highlight(
int) VTK_OVERRIDE;
160 double *GetBounds() VTK_OVERRIDE;
162 void ReleaseGraphicsResources(
vtkWindow*) VTK_OVERRIDE;
163 int RenderOpaqueGeometry(
vtkViewport*) VTK_OVERRIDE;
164 int RenderTranslucentPolygonalGeometry(
vtkViewport*) VTK_OVERRIDE;
165 int HasTranslucentPolygonalGeometry() VTK_OVERRIDE;
195 void RegisterPickers() VTK_OVERRIDE;
198 virtual
double ComputePickPosition(
double eventPos[2]);
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
generate a cylinder centered at origin
vtkTypeUInt32 vtkMTimeType
abstract specification for Viewports
represent surface properties of a geometric object
void SetSliderShapeToCylinder()
Specify whether to use a sphere or cylinder slider shape.
virtual void SetTitleText(const char *)
Specify the label text for this widget.
window superclass for vtkRenderWindow
create a polygonal sphere centered at the origin
a simple class to control print indentation
provide the representation for a vtkSliderWidget with a 3D skin
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
abstract class defines the representation for a vtkSliderWidget
create hierarchies of vtkProp3Ds (transformable props)
map vtkPolyData to graphics primitives
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for the class.
ray-cast cell picker for all kinds of Prop3Ds
virtual const char * GetTitleText()
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...