35 #include "vtkRenderingCoreModule.h" 168 virtual
void ApplyProperties() {}
187 vtkGetMacro(ForceOpaque,
bool);
190 vtkGetMacro(ForceTranslucent,
bool);
201 bool GetSupportsSelection() VTK_OVERRIDE;
210 bool ForceTranslucent;
219 double MapperBounds[6];
224 void operator=(const
vtkActor&) VTK_DELETE_FUNCTION;
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
double * GetBounds() override=0
Return a reference to the Prop3D's composite transform.
vtkTypeUInt32 vtkMTimeType
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
record modification and/or execution time
abstract specification for renderers
represents an 3D object for placement in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual double * GetBounds()
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
a simple class to control print indentation
void ShallowCopy(vtkProp *prop) override
Shallow copy of this vtkProp3D.
handles properties associated with a texture map
abstract class specifies interface to map data to graphics primitives
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
an ordered list of actors
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes...
vtkMTimeType GetMTime() override
Get the vtkProp3D's mtime.