24 #ifndef COIN_SOVRMLINDEXEDLINESET_H 25 #define COIN_SOVRMLINDEXEDLINESET_H 27 #include <Inventor/nodes/SoSubNode.h> 28 #include <Inventor/VRMLnodes/SoVRMLIndexedLine.h> 30 #ifndef SO_END_LINE_INDEX // also defined in SoIndexedFaceSet.h 31 #define SO_END_LINE_INDEX (-1) 32 #endif // !SO_END_LINE_INDEX 41 static void initClass(
void);
53 #endif // ! COIN_SOVRMLINDEXEDLINESET_H The SoBase class is the top-level superclass for a number of class-hierarchies.SoBase provides the ba...
Definition: SoBase.h:41
The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.The detailed class docume...
Definition: SoVRMLIndexedLineSet.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: VertexLine.cpp:102
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: VertexLine.cpp:115
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices....
Definition: SoVRMLIndexedLine.h:31
The SoGetPrimitiveCountAction class counts the primitives in a scene.Apply this action to a scene if ...
Definition: SoGetPrimitiveCountAction.h:32
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs....
Definition: SoGetBoundingBoxAction.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.Applying this method at a root n...
Definition: SoGLRenderAction.h:39