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vtkMinimalStandardRandomSequence.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkMinimalStandardRandomSequence.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 =========================================================================*/
35 #ifndef vtkMinimalStandardRandomSequence_h
36 #define vtkMinimalStandardRandomSequence_h
37 
38 #include "vtkCommonCoreModule.h" // For export macro
39 #include "vtkRandomSequence.h"
40 
41 class VTKCOMMONCORE_EXPORT vtkMinimalStandardRandomSequence
42  : public vtkRandomSequence
43 {
44 public:
46 
51  void PrintSelf(ostream& os, vtkIndent indent) override;
53 
58  void Initialize(vtkTypeUInt32 seed) override
59  {this->SetSeed(seed);}
60 
75  void SetSeed(int value);
76 
88  void SetSeedOnly(int value);
89 
94  int GetSeed();
95 
100  double GetValue() override;
101 
105  void Next() override;
106 
119  virtual double GetRangeValue(double rangeMin,
120  double rangeMax);
121 
122 protected:
125 
126  int Seed;
127 
128 private:
130  void operator=(const vtkMinimalStandardRandomSequence&) = delete;
131 };
132 
133 #endif // #ifndef vtkMinimalStandardRandomSequence_h
Generate a sequence of random numbers.
virtual void Next()=0
Move to the next number in the random sequence.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for type information and printing.
virtual double GetValue()=0
Return the current value.
void Initialize(vtkTypeUInt32 seed) override
Satisfy general API of vtkRandomSequence superclass.
a simple class to control print indentation
Definition: vtkIndent.h:33
Park and Miller Sequence of pseudo random numbers.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.