26 #ifndef vtkProperty2D_h 27 #define vtkProperty2D_h 29 #include "vtkRenderingCoreModule.h" 34 #define VTK_BACKGROUND_LOCATION 0 35 #define VTK_FOREGROUND_LOCATION 1 58 vtkSetVector3Macro(
Color,
double);
59 vtkGetVector3Macro(
Color,
double);
66 vtkGetMacro(Opacity,
double);
67 vtkSetMacro(Opacity,
double);
76 vtkGetMacro(PointSize,
float);
85 vtkGetMacro(LineWidth,
float);
94 vtkSetMacro(LineStipplePattern,
int);
95 vtkGetMacro(LineStipplePattern,
int);
104 vtkSetClampMacro(LineStippleRepeatFactor,
int,1,
VTK_INT_MAX);
105 vtkGetMacro(LineStippleRepeatFactor,
int);
118 vtkSetClampMacro( DisplayLocation,
int,
120 vtkGetMacro( DisplayLocation,
int );
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
#define VTK_FOREGROUND_LOCATION
virtual void Render(vtkViewport *vtkNotUsed(viewport))
Have the device specific subclass render this property.
abstract specification for Viewports
int LineStippleRepeatFactor
a simple class to control print indentation
void SetDisplayLocationToForeground()
The DisplayLocation is either background or foreground.
represent surface properties of a 2D image
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
#define VTK_BACKGROUND_LOCATION
void SetDisplayLocationToBackground()
The DisplayLocation is either background or foreground.