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Ogre::SceneManager::LightInfo Struct Reference

Cached light information, used to tracking light's changes. More...

#include <OgreSceneManager.h>

List of all members.

Public Member Functions

bool operator== (const LightInfo &rhs) const
bool operator!= (const LightInfo &rhs) const

Public Attributes

Lightlight
int type
Real range
Vector3 position


Detailed Description

Cached light information, used to tracking light's changes.

Definition at line 398 of file OgreSceneManager.h.


Member Function Documentation

bool Ogre::SceneManager::LightInfo::operator!= const LightInfo rhs  )  const
 

Definition at line 411 of file OgreSceneManager.h.

bool Ogre::SceneManager::LightInfo::operator== const LightInfo rhs  )  const
 

Definition at line 405 of file OgreSceneManager.h.


Member Data Documentation

Light* Ogre::SceneManager::LightInfo::light
 

Definition at line 400 of file OgreSceneManager.h.

Vector3 Ogre::SceneManager::LightInfo::position
 

Definition at line 403 of file OgreSceneManager.h.

Real Ogre::SceneManager::LightInfo::range
 

Definition at line 402 of file OgreSceneManager.h.

int Ogre::SceneManager::LightInfo::type
 

Definition at line 401 of file OgreSceneManager.h.


The documentation for this struct was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
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Last modified Thu Mar 6 09:48:32 2008