Point Cloud Library (PCL)  1.3.1
common.h
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00001 /*
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00034  * $Id: common.h 3000 2011-10-31 22:57:26Z rusu $
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00036  */
00037 #ifndef PCL_PCL_VISUALIZER_COMMON_H_
00038 #define PCL_PCL_VISUALIZER_COMMON_H_
00039 #include <vtkCommand.h>
00040 #include <vtkTextActor.h>
00041 
00042 #include <pcl/pcl_macros.h>
00043 
00044 namespace pcl
00045 {
00046   namespace visualization
00047   {
00055     PCL_EXPORTS void 
00056     getRandomColors (double &r, double &g, double &b, double min = 0.2, double max = 2.8);
00057 
00058     enum RenderingProperties
00059     {
00060       PCL_VISUALIZER_POINT_SIZE,
00061       PCL_VISUALIZER_OPACITY,
00062       PCL_VISUALIZER_LINE_WIDTH,
00063       PCL_VISUALIZER_FONT_SIZE,
00064       PCL_VISUALIZER_COLOR,
00065       PCL_VISUALIZER_REPRESENTATION
00066     };
00067 
00068     enum RenderingRepresentationProperties
00069     {
00070       PCL_VISUALIZER_REPRESENTATION_POINTS,
00071       PCL_VISUALIZER_REPRESENTATION_WIREFRAME,
00072       PCL_VISUALIZER_REPRESENTATION_SURFACE
00073     };
00074 
00076 
00077     class Camera
00078     {
00079       public:
00080         double focal[3];    // focal point
00081         double pos[3];      // position
00082         double view[3];     // viewup
00083 
00084         double clip[2];     // clipping range
00085         double fovy;         // field of view angle 
00086                              // in y direction (radians)
00087 
00088         double window_size[2];  // window size
00089         double window_pos[2];   // window position
00090     };
00091 
00093     class PCL_EXPORTS FPSCallback : public vtkCommand
00094     {
00095       public:
00096         static FPSCallback *New () { return new FPSCallback;}
00097         inline void setTextActor (vtkTextActor *txt) { this->actor_ = txt; }
00098         virtual void Execute (vtkObject *, unsigned long, void*);
00099       protected:
00100         vtkTextActor *actor_;
00101     };
00102   }
00103 }
00104 
00105 #endif
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