Point Cloud Library (PCL)
1.3.1
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#include <pcl/features/feature.h>
Go to the source code of this file.
Classes | |
class | pcl::NormalEstimation |
NormalEstimation estimates local surface properties at each 3D point, such as surface normals and curvatures. More... | |
Namespaces | |
namespace | pcl |
Software License Agreement (BSD License) | |
Functions | |
template<typename PointT > | |
void | pcl::computePointNormal (const pcl::PointCloud< PointT > &cloud, Eigen::Vector4f &plane_parameters, float &curvature) |
Compute the Least-Squares plane fit for a given set of points, and return the estimated plane parameters together with the surface curvature. | |
template<typename PointT > | |
void | pcl::computePointNormal (const pcl::PointCloud< PointT > &cloud, const std::vector< int > &indices, Eigen::Vector4f &plane_parameters, float &curvature) |
Compute the Least-Squares plane fit for a given set of points, using their indices, and return the estimated plane parameters together with the surface curvature. | |
template<typename PointT > | |
void | pcl::flipNormalTowardsViewpoint (const PointT &point, float vp_x, float vp_y, float vp_z, Eigen::Vector4f &normal) |
Flip (in place) the estimated normal of a point towards a given viewpoint. | |
template<typename PointT > | |
void | pcl::flipNormalTowardsViewpoint (const PointT &point, float vp_x, float vp_y, float vp_z, float &nx, float &ny, float &nz) |
Flip (in place) the estimated normal of a point towards a given viewpoint. |