public class AcceleratedScreen extends Object
Modifier and Type | Field and Description |
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protected static com.sun.glass.ui.monocle.LinuxSystem |
ls |
Modifier and Type | Method and Description |
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void |
enableRendering(boolean flag)
Make the EGL drawing surface current or not
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protected long |
getEGLHandle()
Return the EGL library handle - for use in looking up native symbols
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long |
getGLHandle()
Return the GL library handle - for use in looking up native symbols
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protected long |
platformGetNativeDisplay()
Returns a platform-specific native display handle suitable for use with
eglGetDisplay.
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protected long |
platformGetNativeWindow()
Returns a platform-specific native window handle suitable for use with
eglCreateWindowSurface.
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boolean |
swapBuffers()
Copy the contents of the GL backbuffer to the screen
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protected long platformGetNativeDisplay()
protected long platformGetNativeWindow()
public void enableRendering(boolean flag)
flag
- public long getGLHandle()
protected long getEGLHandle()
public boolean swapBuffers()
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