public class SceneEventDispatcher extends CompositeEventDispatcher
EventDispatcher
for Scene
. It is formed by a chain
of KeyboardShortcutsHandler
followed by EventHandlerManager
.Constructor and Description |
---|
SceneEventDispatcher(KeyboardShortcutsHandler keyboardShortcutsHandler,
EnteredExitedHandler enteredExitedHandler,
EventHandlerManager eventHandlerManager) |
SceneEventDispatcher(Object eventSource) |
Modifier and Type | Method and Description |
---|---|
EnteredExitedHandler |
getEnteredExitedHandler() |
EventHandlerManager |
getEventHandlerManager() |
BasicEventDispatcher |
getFirstDispatcher() |
KeyboardShortcutsHandler |
getKeyboardShortcutsHandler() |
BasicEventDispatcher |
getLastDispatcher() |
dispatchBubblingEvent, dispatchCapturingEvent
dispatchEvent, getNextDispatcher, getPreviousDispatcher, insertNextDispatcher
public SceneEventDispatcher(Object eventSource)
public SceneEventDispatcher(KeyboardShortcutsHandler keyboardShortcutsHandler, EnteredExitedHandler enteredExitedHandler, EventHandlerManager eventHandlerManager)
public final KeyboardShortcutsHandler getKeyboardShortcutsHandler()
public final EnteredExitedHandler getEnteredExitedHandler()
public final EventHandlerManager getEventHandlerManager()
public BasicEventDispatcher getFirstDispatcher()
getFirstDispatcher
in class CompositeEventDispatcher
public BasicEventDispatcher getLastDispatcher()
getLastDispatcher
in class CompositeEventDispatcher
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