public class NodePath extends Object
NodePath()
void
add(NGNode n)
clear()
NGNode
getCurrentNode()
boolean
hasNext()
isEmpty()
last()
next()
reset()
int
size()
String
toString()
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
public NodePath()
public NGNode last()
public NGNode getCurrentNode()
public boolean hasNext()
public void next()
public void reset()
public void clear()
public void add(NGNode n)
public int size()
public boolean isEmpty()
public String toString()
toString
Object
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