public interface RectShadowGraphics extends Graphics
blit, clear, clear, clearQuad, draw, drawEllipse, drawLine, drawMappedTextureRaw, drawRect, drawRoundRect, drawString, drawTexture, drawTexture, drawTexture3SliceH, drawTexture3SliceV, drawTexture9Slice, drawTextureRaw, drawTextureVO, fill, fillEllipse, fillQuad, fillRect, fillRoundRect, getAssociatedScreen, getCameraNoClone, getClipRect, getClipRectIndex, getClipRectNoClone, getCompositeMode, getExtraAlpha, getFinalClipNoClone, getLights, getPaint, getPixelScaleFactor, getRenderRoot, getRenderTarget, getResourceFactory, getStroke, getTransformNoClone, hasPreCullingBits, isAlphaTestShader, isAntialiasedShape, isDepthBuffer, isDepthTest, isState3D, scale, scale, setAntialiasedShape, setCamera, setClipRect, setClipRectIndex, setCompositeMode, setDepthBuffer, setDepthTest, setExtraAlpha, setHasPreCullingBits, setLights, setNodeBounds, setPaint, setPerspectiveTransform, setPixelScaleFactor, setRenderRoot, setState3D, setStroke, setTransform, setTransform, setTransform3D, setup3DRendering, sync, transform, translate, translate
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