public class JSWBoxShadowPeer extends JSWEffectPeer<BoxRenderState>
FVALS_A, FVALS_B, FVALS_G, FVALS_R
Constructor and Description |
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JSWBoxShadowPeer(FilterContext fctx,
Renderer r,
String uniqueName) |
Modifier and Type | Method and Description |
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ImageData |
filter(Effect effect,
BoxRenderState brstate,
BaseTransform transform,
Rectangle outputClip,
ImageData... inputs) |
protected void |
filterHorizontalBlack(int[] dstPixels,
int dstw,
int dsth,
int dstscan,
int[] srcPixels,
int srcw,
int srch,
int srcscan,
float spread) |
protected void |
filterVertical(int[] dstPixels,
int dstw,
int dsth,
int dstscan,
int[] srcPixels,
int srcw,
int srch,
int srcscan,
float spread,
float[] shadowColor) |
protected void |
filterVerticalBlack(int[] dstPixels,
int dstw,
int dsth,
int dstscan,
int[] srcPixels,
int srcw,
int srch,
int srcscan,
float spread) |
faccum, fsample, laccum, laccumsample, lsample
dispose, getAccelType, getDestBounds, getDestNativeBounds, getEffect, getFilterContext, getInputBounds, getInputNativeBounds, getInputTransform, getPass, getRenderer, getRenderState, getResultBounds, getSamplerData, getSourceRegion, getTextureCoordinates, getTextureCoordinates, getUniqueName, isImageDataCompatible, isOriginUpperLeft, setDestBounds, setDestNativeBounds, setEffect, setInputBounds, setInputNativeBounds, setInputTransform, setPass, setRenderState
public JSWBoxShadowPeer(FilterContext fctx, Renderer r, String uniqueName)
public ImageData filter(Effect effect, BoxRenderState brstate, BaseTransform transform, Rectangle outputClip, ImageData... inputs)
filter
in class EffectPeer<BoxRenderState>
protected void filterHorizontalBlack(int[] dstPixels, int dstw, int dsth, int dstscan, int[] srcPixels, int srcw, int srch, int srcscan, float spread)
protected void filterVerticalBlack(int[] dstPixels, int dstw, int dsth, int dstscan, int[] srcPixels, int srcw, int srch, int srcscan, float spread)
protected void filterVertical(int[] dstPixels, int dstw, int dsth, int dstscan, int[] srcPixels, int srcw, int srch, int srcscan, float spread, float[] shadowColor)
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