Modifier and Type | Method and Description |
---|---|
Texture |
PrismMediaFrameHandler.getTexture(Graphics g,
VideoDataBuffer currentFrame)
This should only ever be called during a render cycle.
|
Modifier and Type | Method and Description |
---|---|
protected ShapeRep |
NGShape.createShapeRep(Graphics g) |
protected ShapeRep |
NGRectangle.createShapeRep(Graphics g) |
protected ShapeRep |
NGEllipse.createShapeRep(Graphics g) |
protected ShapeRep |
NGCircle.createShapeRep(Graphics g) |
protected ShapeRep |
NGArc.createShapeRep(Graphics g) |
protected void |
NGNode.doRender(Graphics g)
Invoked only by the final render method.
|
protected void |
NGLightBase.doRender(Graphics g) |
protected void |
NGImageView.doRender(Graphics g) |
protected void |
NGCamera.doRender(Graphics g) |
void |
NGCanvas.handleRenderOp(int token,
GrowableDataBuffer buf,
Graphics gr,
RectBounds bounds)
Calculate bounds and/or render one single rendering operation.
|
void |
NGNode.render(Graphics g)
Render the tree of nodes to the specified G (graphics) object
descending from this node as the root.
|
void |
NodeEffectInput.render(Graphics g,
BaseTransform transform) |
protected void |
NGSubScene.renderContent(Graphics g) |
protected void |
NGShape3D.renderContent(Graphics g) |
protected void |
NGShape.renderContent(Graphics g) |
protected void |
NGRegion.renderContent(Graphics g)
*
Region drawing.
|
protected abstract void |
NGNode.renderContent(Graphics g) |
protected void |
NGLightBase.renderContent(Graphics g) |
protected void |
NGImageView.renderContent(Graphics g) |
protected void |
NGGroup.renderContent(Graphics g) |
protected void |
NGExternalNode.renderContent(Graphics g) |
protected void |
NGCanvas.renderContent(Graphics g) |
protected void |
NGCamera.renderContent(Graphics g) |
protected void |
NGText.renderContent2D(Graphics g,
boolean printing) |
protected void |
NGShape.renderContent2D(Graphics g,
boolean printing)
Renders the content as though it is 2D in all cases.
|
protected void |
NGLine.renderContent2D(Graphics g,
boolean printing) |
protected void |
NGText.renderEffect(Graphics g) |
protected void |
NGRectangle.renderEffect(Graphics g) |
protected void |
NGNode.renderEffect(Graphics g) |
void |
NGSubScene.renderForcedContent(Graphics gOptional) |
void |
NGNode.renderForcedContent(Graphics gOptional)
Called on every render pulse for all nodes in case they have render-time
operations that must be completed on a pulse, but were not otherwise
rendered by the ordinary damage management logic.
|
void |
NGGroup.renderForcedContent(Graphics gOptional) |
void |
NGCanvas.renderForcedContent(Graphics gOptional) |
Modifier and Type | Method and Description |
---|---|
protected void |
NGWebView.renderContent(Graphics g) |
Modifier and Type | Interface and Description |
---|---|
interface |
MaskTextureGraphics |
interface |
ReadbackGraphics |
interface |
RectShadowGraphics
Marker interface to indicate that the implementing class can directly
render shadow effects.
|
Modifier and Type | Method and Description |
---|---|
Graphics |
RenderTarget.createGraphics() |
Modifier and Type | Method and Description |
---|---|
void |
MeshView.render(Graphics g) |
Modifier and Type | Class and Description |
---|---|
class |
ES2Graphics |
Modifier and Type | Method and Description |
---|---|
void |
CompoundCoords.draw(Graphics g,
CompoundImage t,
float xS,
float yS) |
void |
Coords.draw(Texture t,
Graphics g,
float x,
float y) |
void |
CompoundImage.drawLazy(Graphics g,
Coords crd,
float x,
float y) |
Modifier and Type | Class and Description |
---|---|
class |
BaseGraphics |
Modifier and Type | Class and Description |
---|---|
class |
BaseShaderGraphics |
Modifier and Type | Method and Description |
---|---|
void |
CachingShapeRep.draw(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
CachingShapeRep.fill(Graphics g,
Shape shape,
BaseBounds bounds) |
Modifier and Type | Method and Description |
---|---|
void |
BasicShapeRep.draw(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
BasicRoundRectRep.draw(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
BasicEllipseRep.draw(Graphics g,
Shape shape,
BaseBounds bounds) |
static void |
BasicRoundRectRep.drawRoundRect(Graphics g,
RoundRectangle2D r) |
void |
BasicShapeRep.fill(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
BasicRoundRectRep.fill(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
BasicEllipseRep.fill(Graphics g,
Shape shape,
BaseBounds bounds) |
static void |
BasicRoundRectRep.fillRoundRect(Graphics g,
RoundRectangle2D r) |
protected static boolean |
BasicRoundRectRep.isAARequiredForFill(Graphics g,
RoundRectangle2D rrect) |
Modifier and Type | Class and Description |
---|---|
class |
J2DPrismGraphics |
class |
PrismPrintGraphics |
Modifier and Type | Method and Description |
---|---|
Graphics |
J2DPresentable.createGraphics() |
Modifier and Type | Interface and Description |
---|---|
interface |
ShaderGraphics |
Modifier and Type | Method and Description |
---|---|
void |
ShapeRep.draw(Graphics g,
Shape shape,
BaseBounds bounds) |
void |
ShapeRep.fill(Graphics g,
Shape shape,
BaseBounds bounds) |
Modifier and Type | Method and Description |
---|---|
abstract Graphics |
PrDrawable.createGraphics() |
Graphics |
PrRenderInfo.getGraphics() |
Modifier and Type | Method and Description |
---|---|
static Rectangle |
PrEffectHelper.getGraphicsClipNoClone(Graphics g) |
static void |
PrEffectHelper.render(Effect effect,
Graphics g,
float x,
float y,
Effect defaultInput)
Applies the given filter effect to the series of inputs and then renders
the result to the provided
Graphics at the specified
location. |
static void |
PrEffectHelper.renderImageData(Graphics gdst,
ImageData srcData,
Rectangle dstBounds) |
Constructor and Description |
---|
PrRenderInfo(Graphics g) |
Modifier and Type | Method and Description |
---|---|
Graphics |
PSWDrawable.createGraphics() |
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