public class HTMLEditorSkin extends BehaviorSkinBase<HTMLEditor,HTMLEditorBehavior>
IS_TOUCH_SUPPORTED
Constructor and Description |
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HTMLEditorSkin(HTMLEditor htmlEditor) |
Modifier and Type | Method and Description |
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String |
getHTMLText() |
void |
keyboardShortcuts(String name) |
protected void |
layoutChildren(double x,
double y,
double w,
double h)
Called during the layout pass of the scenegraph.
|
void |
print(PrinterJob job) |
void |
setHTMLText(String htmlText) |
dispose, getBehavior, handleControlPropertyChanged, registerChangeListener, unregisterChangeListener
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapSize, snapSpace
public HTMLEditorSkin(HTMLEditor htmlEditor)
public final String getHTMLText()
public final void setHTMLText(String htmlText)
public void keyboardShortcuts(String name)
protected void layoutChildren(double x, double y, double w, double h)
SkinBase
layoutChildren
in class SkinBase<HTMLEditor>
public void print(PrinterJob job)
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