Modifier and Type | Method and Description |
---|---|
Texture |
PrismMediaFrameHandler.getTexture(Graphics g,
VideoDataBuffer currentFrame)
This should only ever be called during a render cycle.
|
Modifier and Type | Interface and Description |
---|---|
interface |
RTTexture |
Modifier and Type | Class and Description |
---|---|
class |
MultiTexture
A "texture" that wraps a list of sub-textures and values needed for multitexturing.
|
Modifier and Type | Method and Description |
---|---|
Texture |
ResourceFactory.createFloatTexture(int width,
int height) |
Texture |
ResourceFactory.createMaskTexture(int width,
int height,
Texture.WrapMode wrapMode) |
Texture |
ResourceFactory.createTexture(Image image,
Texture.Usage usageHint,
Texture.WrapMode wrapMode)
Returns a new
Texture containing the pixels from the given
image with the indicated texture edge wrap mode. |
Texture |
ResourceFactory.createTexture(Image image,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
boolean useMipmap)
Returns a new
Texture containing the pixels from the given
image with the indicated texture edge wrap mode. |
Texture |
ResourceFactory.createTexture(MediaFrame frame)
Returns a new
Texture that can contain the video image as specified
in the provided MediaFrame . |
Texture |
ResourceFactory.createTexture(PixelFormat formatHint,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
int w,
int h)
Returns a new
Texture with the given format and edge wrapping
support. |
Texture |
ResourceFactory.createTexture(PixelFormat formatHint,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
int w,
int h,
boolean useMipmap)
Returns a new
Texture with the given format and edge wrapping
support. |
Texture |
ReadbackRenderTarget.getBackBuffer() |
Texture |
ResourceFactory.getCachedTexture(Image image,
Texture.WrapMode wrapMode)
Returns a
Texture for the given image set up to use or
simulate the indicated wrap mode. |
Texture |
ResourceFactory.getCachedTexture(Image image,
Texture.WrapMode wrapMode,
boolean useMipmap)
Returns a
Texture for the given image set up to use or
simulate the indicated wrap mode. |
Texture |
ResourceFactory.getGlyphTexture() |
Texture |
ResourceFactory.getRegionTexture() |
Texture |
Texture.getSharedTexture(Texture.WrapMode altMode)
Constructs an alternate version of this
Texture with an
alternate WrapMode if the two modes allow the underlying texture
to be shared, otherwise a null value is returned. |
Texture |
MultiTexture.getSharedTexture(Texture.WrapMode altMode) |
Texture |
TextureMap.getTexture() |
Texture |
MultiTexture.getTexture(int index) |
Texture[] |
MultiTexture.getTextures() |
Modifier and Type | Method and Description |
---|---|
void |
Graphics.drawMappedTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx11,
float ty11,
float tx21,
float ty21,
float tx12,
float ty12,
float tx22,
float ty22) |
void |
Graphics.drawTexture(Texture tex,
float x,
float y,
float w,
float h) |
void |
Graphics.drawTexture(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
void |
Graphics.drawTexture3SliceH(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dh2,
float sh1,
float sh2) |
void |
Graphics.drawTexture3SliceV(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dv1,
float dv2,
float sv1,
float sv2) |
void |
Graphics.drawTexture9Slice(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dv1,
float dh2,
float dv2,
float sh1,
float sv1,
float sh2,
float sv2) |
void |
Graphics.drawTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx1,
float ty1,
float tx2,
float ty2) |
void |
Graphics.drawTextureVO(Texture tex,
float topopacity,
float botopacity,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
boolean |
ResourceFactory.isCompatibleTexture(Texture tex)
A Texture may have been obtained from a different resource factory.
|
void |
MultiTexture.removeTexture(Texture tex) |
void |
ResourceFactory.setGlyphTexture(Texture texture) |
void |
ResourceFactory.setRegionTexture(Texture texture) |
void |
TextureMap.setTexture(Texture texture) |
void |
MultiTexture.setTexture(Texture tex,
int index) |
Modifier and Type | Method and Description |
---|---|
Texture |
ES2ResourceFactory.createTexture(MediaFrame frame) |
Texture |
ES2ResourceFactory.createTexture(PixelFormat formatHint,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
int w,
int h) |
Texture |
ES2ResourceFactory.createTexture(PixelFormat formatHint,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
int w,
int h,
boolean useMipmap) |
Modifier and Type | Method and Description |
---|---|
boolean |
ES2ResourceFactory.isCompatibleTexture(Texture tex) |
Modifier and Type | Field and Description |
---|---|
protected Texture[] |
CompoundTexture.texTiles |
Modifier and Type | Method and Description |
---|---|
Texture |
CompoundTexture.getTile(int x,
int y,
ResourceFactory factory) |
protected abstract Texture |
CompoundImage.getTile(int x,
int y,
ResourceFactory factory) |
Texture |
CachingCompoundImage.getTile(int x,
int y,
ResourceFactory factory) |
Modifier and Type | Method and Description |
---|---|
void |
Coords.draw(Texture t,
Graphics g,
float x,
float y) |
Modifier and Type | Class and Description |
---|---|
class |
BaseTexture<T extends ManagedResource> |
Modifier and Type | Method and Description |
---|---|
Texture |
BaseResourceFactory.createFloatTexture(int width,
int height) |
Texture |
BaseResourceFactory.createMaskTexture(int width,
int height,
Texture.WrapMode wrapMode) |
protected abstract Texture |
BaseTexture.createSharedTexture(Texture.WrapMode newMode)
Create a new version of this texture which shares the same
ManagedResource reference. |
Texture |
BaseResourceFactory.createTexture(Image image,
Texture.Usage usageHint,
Texture.WrapMode wrapMode) |
Texture |
BaseResourceFactory.createTexture(Image image,
Texture.Usage usageHint,
Texture.WrapMode wrapMode,
boolean useMipmap) |
Texture |
GlyphCache.getBackingStore() |
Texture |
BaseResourceFactory.getCachedTexture(Image image,
Texture.WrapMode wrapMode) |
Texture |
BaseResourceFactory.getCachedTexture(Image image,
Texture.WrapMode wrapMode,
boolean useMipmap) |
Texture |
BaseResourceFactory.getGlyphTexture() |
Texture |
BaseContext.getGradientTexture(Gradient grad,
BaseTransform xform,
int paintW,
int paintH,
MaskData maskData,
float bx,
float by,
float bw,
float bh) |
Texture |
BaseContext.getOvalTexture() |
Texture |
BaseContext.getRectTexture() |
Texture |
BaseResourceFactory.getRegionTexture() |
Texture |
BaseTexture.getSharedTexture(Texture.WrapMode altMode) |
Texture |
BaseContext.getWrapRectTexture() |
Texture |
BaseContext.validateMaskTexture(MaskData maskData,
boolean canScale) |
Modifier and Type | Method and Description |
---|---|
void |
BaseGraphics.drawMappedTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx11,
float ty11,
float tx21,
float ty21,
float tx12,
float ty12,
float tx22,
float ty22) |
void |
BaseGraphics.drawTexture(Texture tex,
float x,
float y,
float w,
float h) |
void |
BaseGraphics.drawTexture(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
void |
BaseGraphics.drawTexture3SliceH(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dh2,
float sh1,
float sh2) |
void |
BaseGraphics.drawTexture3SliceV(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dv1,
float dv2,
float sv1,
float sv2) |
void |
BaseGraphics.drawTexture9Slice(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dv1,
float dh2,
float dv2,
float sh1,
float sv1,
float sh2,
float sv2) |
void |
BaseGraphics.drawTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx1,
float ty1,
float tx2,
float ty2) |
void |
BaseGraphics.drawTextureVO(Texture tex,
float topopacity,
float botopacity,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
void |
BaseResourceFactory.setGlyphTexture(Texture texture) |
void |
BaseResourceFactory.setRegionTexture(Texture texture) |
abstract void |
BaseContext.validatePaintOp(BaseGraphics g,
BaseTransform xform,
Texture maskTex,
float bx,
float by,
float bw,
float bh) |
abstract void |
BaseContext.validateTextureOp(BaseGraphics g,
BaseTransform xform,
Texture src,
PixelFormat format) |
Modifier and Type | Method and Description |
---|---|
protected void |
BaseResourceFactory.clearTextureCache(Map<Image,Texture> texCache) |
Constructor and Description |
---|
BaseResourceFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
BaseResourceFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
BaseResourceFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
Modifier and Type | Method and Description |
---|---|
Texture |
RectanglePacker.getBackingStore()
Gets a reference to the backing store, creating it lazily if necessary.
|
Constructor and Description |
---|
RectanglePacker(Texture backingStore,
int width,
int height)
Creates a new RectanglePacker.
|
RectanglePacker(Texture backingStore,
int x,
int y,
int width,
int height,
boolean vertical) |
Modifier and Type | Method and Description |
---|---|
void |
BaseShaderGraphics.drawMappedTextureRaw2(Texture src1,
Texture src2,
float dx1,
float dy1,
float dx2,
float dy2,
float t1x11,
float t1y11,
float t1x21,
float t1y21,
float t1x12,
float t1y12,
float t1x22,
float t1y22,
float t2x11,
float t2y11,
float t2x21,
float t2y21,
float t2x12,
float t2y12,
float t2x22,
float t2y22) |
void |
BaseShaderGraphics.drawTexture(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
void |
BaseShaderGraphics.drawTexture3SliceH(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dh2,
float sh1,
float sh2) |
void |
BaseShaderGraphics.drawTexture3SliceV(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dv1,
float dv2,
float sv1,
float sv2) |
void |
BaseShaderGraphics.drawTexture9Slice(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dv1,
float dh2,
float dv2,
float sh1,
float sv1,
float sh2,
float sv2) |
void |
BaseShaderGraphics.drawTextureRaw2(Texture src1,
Texture src2,
float dx1,
float dy1,
float dx2,
float dy2,
float t1x1,
float t1y1,
float t1x2,
float t1y2,
float t2x1,
float t2y1,
float t2x2,
float t2y2) |
protected abstract void |
BaseShaderContext.updateTexture(int texUnit,
Texture tex) |
Shader |
BaseShaderContext.validateLCDOp(BaseShaderGraphics g,
BaseTransform xform,
Texture tex0,
Texture tex1,
boolean firstPass,
Paint fillColor) |
void |
BaseShaderContext.validatePaintOp(BaseGraphics g,
BaseTransform xform,
Texture maskTex,
float bx,
float by,
float bw,
float bh) |
void |
BaseShaderContext.validateTextureOp(BaseGraphics g,
BaseTransform xform,
Texture tex0,
PixelFormat format) |
Constructor and Description |
---|
BaseShaderFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
BaseShaderFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
BaseShaderFactory(Map<Image,Texture> clampTexCache,
Map<Image,Texture> repeatTexCache,
Map<Image,Texture> mipmapTexCache) |
Modifier and Type | Method and Description |
---|---|
void |
MaskData.uploadToTexture(Texture tex,
int dstx,
int dsty,
boolean skipFlush) |
Modifier and Type | Method and Description |
---|---|
void |
J2DPrismGraphics.drawMappedTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx11,
float ty11,
float tx21,
float ty21,
float tx12,
float ty12,
float tx22,
float ty22) |
void |
J2DPrismGraphics.drawTexture(Texture tex,
float x,
float y,
float w,
float h) |
void |
J2DPrismGraphics.drawTexture(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
void |
J2DPrismGraphics.drawTexture3SliceH(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dh2,
float sh1,
float sh2) |
void |
J2DPrismGraphics.drawTexture3SliceV(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dv1,
float dv2,
float sv1,
float sv2) |
void |
J2DPrismGraphics.drawTexture9Slice(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2,
float dh1,
float dv1,
float dh2,
float dv2,
float sh1,
float sv1,
float sh2,
float sv2) |
void |
J2DPrismGraphics.drawTextureRaw(Texture tex,
float dx1,
float dy1,
float dx2,
float dy2,
float tx1,
float ty1,
float tx2,
float ty2) |
void |
J2DPrismGraphics.drawTextureVO(Texture tex,
float topopacity,
float botopacity,
float dx1,
float dy1,
float dx2,
float dy2,
float sx1,
float sy1,
float sx2,
float sy2) |
Modifier and Type | Method and Description |
---|---|
void |
ShaderGraphics.drawMappedTextureRaw2(Texture src1,
Texture src2,
float dx1,
float dy1,
float dx2,
float dy2,
float t1x11,
float t1y11,
float t1x21,
float t1y21,
float t1x12,
float t1y12,
float t1x22,
float t1y22,
float t2x11,
float t2y11,
float t2x21,
float t2y21,
float t2x12,
float t2y12,
float t2x22,
float t2y22) |
void |
ShaderGraphics.drawTextureRaw2(Texture src1,
Texture src2,
float dx1,
float dy1,
float dx2,
float dy2,
float t1x1,
float t1y1,
float t1x2,
float t1y2,
float t2x1,
float t2y1,
float t2x2,
float t2y2) |
Modifier and Type | Class and Description |
---|---|
class |
SWMaskTexture |
Modifier and Type | Class and Description |
---|---|
class |
PrTexture<T extends Texture> |
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