public interface Shader extends GraphicsResource
Modifier and Type | Method and Description |
---|---|
void |
disable() |
void |
enable() |
boolean |
isValid()
Returns whether this shader is valid and can be used for rendering.
|
void |
setConstant(String name,
float f0) |
void |
setConstant(String name,
float f0,
float f1) |
void |
setConstant(String name,
float f0,
float f1,
float f2) |
void |
setConstant(String name,
float f0,
float f1,
float f2,
float f3) |
void |
setConstant(String name,
int i0) |
void |
setConstant(String name,
int i0,
int i1) |
void |
setConstant(String name,
int i0,
int i1,
int i2) |
void |
setConstant(String name,
int i0,
int i1,
int i2,
int i3) |
void |
setConstants(String name,
FloatBuffer buf,
int off,
int count) |
void |
setConstants(String name,
IntBuffer buf,
int off,
int count) |
dispose
void enable()
void disable()
boolean isValid()
void setConstant(String name, int i0)
void setConstant(String name, int i0, int i1)
void setConstant(String name, int i0, int i1, int i2)
void setConstant(String name, int i0, int i1, int i2, int i3)
void setConstant(String name, float f0)
void setConstant(String name, float f0, float f1)
void setConstant(String name, float f0, float f1, float f2)
void setConstant(String name, float f0, float f1, float f2, float f3)
void setConstants(String name, FloatBuffer buf, int off, int count)
Copyright © 2020. All rights reserved.