public final class ParallelTransition extends Transition
Transition
plays a list of Animations
in parallel.
Children of this Transition
inherit node
, if their
node
property is not specified.
Code Segment Example:
Rectangle rect = new Rectangle (100, 40, 100, 100);
rect.setArcHeight(50);
rect.setArcWidth(50);
rect.setFill(Color.VIOLET);
final Duration SEC_2 = Duration.millis(2000);
final Duration SEC_3 = Duration.millis(3000);
FadeTransition ft = new FadeTransition(SEC_3);
ft.setFromValue(1.0f);
ft.setToValue(0.3f);
ft.setCycleCount(2f);
ft.setAutoReverse(true);
TranslateTransition tt = new TranslateTransition(SEC_2);
tt.setFromX(-100f);
tt.setToX(100f);
tt.setCycleCount(2f);
tt.setAutoReverse(true);
RotateTransition rt = new RotateTransition(SEC_3);
rt.setByAngle(180f);
rt.setCycleCount(4f);
rt.setAutoReverse(true);
ScaleTransition st = new ScaleTransition(SEC_2);
st.setByX(1.5f);
st.setByY(1.5f);
st.setCycleCount(2f);
st.setAutoReverse(true);
ParallelTransition pt = new ParallelTransition(rect, ft, tt, rt, st);
pt.play();
Transition
,
Animation
Animation.Status
INDEFINITE
Constructor and Description |
---|
ParallelTransition()
The constructor of
ParallelTransition . |
ParallelTransition(Animation... children)
The constructor of
ParallelTransition . |
ParallelTransition(Node node)
The constructor of
ParallelTransition . |
ParallelTransition(Node node,
Animation... children)
The constructor of
ParallelTransition . |
Modifier and Type | Method and Description |
---|---|
ObservableList<Animation> |
getChildren()
A list of
Animations that will be
played sequentially. |
Node |
getNode() |
protected Node |
getParentTargetNode()
Returns the target
Node for animation of this Transition . |
void |
impl_jumpTo(long currentTicks,
long cycleTicks,
boolean forceJump)
Deprecated.
This is an internal API that is not intended for use and will be removed in the next version
|
void |
impl_playTo(long currentTicks,
long cycleTicks)
Deprecated.
This is an internal API that is not intended for use and will be removed in the next version
|
protected void |
interpolate(double frac)
The method
interpolate() has to be provided by implementations of
Transition . |
ObjectProperty<Node> |
nodeProperty() |
void |
setNode(Node value) |
getCachedInterpolator, getInterpolator, interpolatorProperty, setInterpolator
autoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
public ParallelTransition(Node node, Animation... children)
ParallelTransition
.node
- The target Node
to be used in child
Transitions
that have no Node
specified
themselveschildren
- The child Animations
of
this ParallelTransition
public ParallelTransition(Animation... children)
ParallelTransition
.children
- The child Animations
of
this ParallelTransition
public ParallelTransition(Node node)
ParallelTransition
.node
- The target Node
to be used in child
Transitions
that have no Node
specified
themselvespublic ParallelTransition()
ParallelTransition
.public final void setNode(Node value)
public final Node getNode()
public final ObjectProperty<Node> nodeProperty()
public final ObservableList<Animation> getChildren()
Animations
that will be
played sequentially.
It is not possible to change the children of a running
ParallelTransition
. If the children are changed for a running
ParallelTransition
, the animation has to be stopped and started
again to pick up the new value.
Animations
protected Node getParentTargetNode()
Node
for animation of this Transition
.
This method returns node
if it is set, else returns its
parent.getTargetNode()
otherwise null.getParentTargetNode
in class Transition
@Deprecated public void impl_playTo(long currentTicks, long cycleTicks)
@Deprecated public void impl_jumpTo(long currentTicks, long cycleTicks, boolean forceJump)
protected void interpolate(double frac)
interpolate()
has to be provided by implementations of
Transition
. While a Transition
is running, this method is
called in every frame.
The parameter defines the current position with the animation. At the
start, the fraction will be 0.0
and at the end it will be
1.0
. How the parameter increases, depends on the
interpolator
, e.g. if the
interpolator
is Interpolator.LINEAR
, the fraction will
increase linear.
This method must not be called by the user directly.interpolate
in class Transition
frac
- The relative positionCopyright © 2020. All rights reserved.