at(int x, int y) | SourceXtractor::UniversalImageChunk< T > | inline |
create(Args &&... args) | SourceXtractor::UniversalImageChunk< T > | inlinestatic |
SourceXtractor::ImageChunk::create(std::shared_ptr< const std::vector< T >> data, int offset, int width, int height, int stride) | SourceXtractor::ImageChunk< T > | inlinestatic |
getChunk(int x, int y, int width, int height) const override | SourceXtractor::ImageChunk< T > | inlinevirtual |
getHeight() const final | SourceXtractor::ImageChunk< T > | inline |
getRepr() const override | SourceXtractor::ImageChunk< T > | inline |
getValue(int x, int y) const | SourceXtractor::ImageChunk< T > | inline |
getValue(const PixelCoordinate &coord) const | SourceXtractor::ImageChunk< T > | inline |
getWidth() const final | SourceXtractor::ImageChunk< T > | inline |
ImageChunk(std::shared_ptr< const std::vector< T >> data, int offset, int width, int height, int stride) | SourceXtractor::ImageChunk< T > | inlineprotected |
m_chunk_vector | SourceXtractor::UniversalImageChunk< T > | private |
m_data | SourceXtractor::ImageChunk< T > | protected |
m_height | SourceXtractor::ImageChunk< T > | protected |
m_offset | SourceXtractor::ImageChunk< T > | protected |
m_stride | SourceXtractor::ImageChunk< T > | protected |
m_width | SourceXtractor::ImageChunk< T > | protected |
setValue(int x, int y, T value) | SourceXtractor::UniversalImageChunk< T > | inline |
UniversalImageChunk(ImageChunk< T > &&chunk) | SourceXtractor::UniversalImageChunk< T > | inlineprotected |
UniversalImageChunk(const Image< T > *image, int x, int y, int width, int height) | SourceXtractor::UniversalImageChunk< T > | inlineprotected |
UniversalImageChunk(std::vector< T > &&data, int width, int height) | SourceXtractor::UniversalImageChunk< T > | inlineprotected |
UniversalImageChunk(int width, int height) | SourceXtractor::UniversalImageChunk< T > | inlineprotected |
~ImageChunk() | SourceXtractor::ImageChunk< T > | inlinevirtual |
~UniversalImageChunk() | SourceXtractor::UniversalImageChunk< T > | inlinevirtual |