39 #ifndef vtkAnnotatedCubeActor_h
40 #define vtkAnnotatedCubeActor_h
43 #include "vtkRenderingAnnotationModule.h"
114 void SetFaceTextScale(
double);
115 vtkGetMacro(FaceTextScale,
double);
144 vtkSetStringMacro(XPlusFaceText);
145 vtkGetStringMacro(XPlusFaceText);
146 vtkSetStringMacro(XMinusFaceText);
147 vtkGetStringMacro(XMinusFaceText);
148 vtkSetStringMacro(YPlusFaceText);
149 vtkGetStringMacro(YPlusFaceText);
150 vtkSetStringMacro(YMinusFaceText);
151 vtkGetStringMacro(YMinusFaceText);
152 vtkSetStringMacro(ZPlusFaceText);
153 vtkGetStringMacro(ZPlusFaceText);
154 vtkSetStringMacro(ZMinusFaceText);
155 vtkGetStringMacro(ZMinusFaceText);
162 void SetTextEdgesVisibility(
int);
163 int GetTextEdgesVisibility();
170 void SetCubeVisibility(
int);
171 int GetCubeVisibility();
178 void SetFaceTextVisibility(
int);
179 int GetFaceTextVisibility();
186 vtkSetMacro(XFaceTextRotation,
double);
187 vtkGetMacro(XFaceTextRotation,
double);
188 vtkSetMacro(YFaceTextRotation,
double);
189 vtkGetMacro(YFaceTextRotation,
double);
190 vtkSetMacro(ZFaceTextRotation,
double);
191 vtkGetMacro(ZFaceTextRotation,
double);
represents an object (geometry & properties) in a rendered scene
a 3D cube with face labels
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
vtkVectorText * YPlusFaceVectorText
vtkAppendPolyData * AppendTextEdges
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkActor * YPlusFaceActor
vtkVectorText * XPlusFaceVectorText
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
double * GetBounds() override
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
void ShallowCopy(vtkProp *prop) override
Shallow copy of an axes actor.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkVectorText * YMinusFaceVectorText
vtkVectorText * ZPlusFaceVectorText
vtkVectorText * ZMinusFaceVectorText
vtkActor * ZMinusFaceActor
~vtkAnnotatedCubeActor() override
vtkCubeSource * CubeSource
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
static vtkAnnotatedCubeActor * New()
vtkTransformFilter * InternalTransformFilter
void GetBounds(double bounds[6])
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkActor * TextEdgesActor
vtkActor * YMinusFaceActor
vtkVectorText * XMinusFaceVectorText
vtkTransform * InternalTransform
vtkFeatureEdges * ExtractTextEdges
vtkActor * XPlusFaceActor
vtkActor * XMinusFaceActor
vtkActor * ZPlusFaceActor
appends one or more polygonal datasets together
create hierarchies of vtkProp3Ds (transformable props)
create a polygonal representation of a cube
extract interior, boundary, non-manifold, and/or sharp edges from polygonal data
a simple class to control print indentation
represents an 3D object for placement in a rendered scene
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
abstract specification for renderers
abstract specification for Viewports
window superclass for vtkRenderWindow
vtkTypeUInt32 vtkMTimeType
#define VTK_SIZEHINT(...)