System Environment/Libraries

coldet - 3D Collision Detection Library

This library is an effort to provide a free collision detection library for
generic polyhedra. Its purpose is mainly for 3D games where accurate detection
is needed between two non-simple objects.

    * Works on any model, even polygon soups.
    * Uses bounding box hierarchies for fast detection.
    * Uses additional triangle intersection tests for 100% accuracy.
    * Provides (upon request) exact point of collision, plus the pair of
      triangles that collided.
    * Supports timeout setting, to limit detection time.
    * Model-Model collision test.
    * Ray-Model collision test.
    * Segment-Model collision test.
    * Sphere-Model collision test.
    * Ray-Sphere and Sphere-Sphere primitive collision tests.
License:LGPL Group:System Environment/Libraries


Name Version Release Type Size Built
coldet 1.1 4.fc6 src 166 KiB Mon Aug 28 01:37:12 2006


* Mon Aug 28 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.1-4
- FE6 Rebuild
* Fri Jul 7 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.1-3
- Make -devel package Requires on the main package fully versioned.
* Mon Jun 26 18:00:00 2006 Hans de Goede <j{*}w{*}r{*}degoede{%}hhs{*}nl> 1.1-2
- Put headers under /usr/include/coldet instead of straight under /usr/include.

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